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Program.h
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1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
2  *
3  * This library is open source and may be redistributed and/or modified under
4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5  * (at your option) any later version. The full license is in LICENSE file
6  * included with this distribution, and on the openscenegraph.org website.
7  *
8  * This library is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * OpenSceneGraph Public License for more details.
12 */
13 //osgParticle - Copyright (C) 2002 Marco Jez
14 
15 #ifndef OSGPARTICLE_PROGRAM
16 #define OSGPARTICLE_PROGRAM 1
17 
18 #include <osgParticle/Export>
19 #include <osgParticle/ParticleProcessor>
20 
21 #include <osg/Object>
22 #include <osg/Node>
23 #include <osg/NodeVisitor>
24 #include <osg/CopyOp>
25 
26 namespace osgParticle
27 {
28 
36  {
37  public:
38  Program();
39  Program(const Program& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
40 
41  virtual const char* libraryName() const { return "osgParticle"; }
42  virtual const char* className() const { return "Program"; }
43  virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const Program*>(obj) != 0; }
44  virtual void accept(osg::NodeVisitor& nv) { if (nv.validNodeMask(*this)) { nv.pushOntoNodePath(this); nv.apply(*this); nv.popFromNodePath(); } }
45 
46  protected:
47  virtual ~Program() {}
48  Program& operator=(const Program&) { return *this; }
49 
51  inline void process(double dt);
52 
54  virtual void execute(double dt) = 0;
55 
56  private:
57  };
58 
59  // INLINE FUNCTIONS
60 
61  inline void Program::process(double dt)
62  {
63  execute(dt);
64  }
65 
66 }
67 
68 #endif
void popFromNodePath()
Definition: NodeVisitor.h:204
bool validNodeMask(const osg::Node &node) const
Definition: NodeVisitor.h:166
virtual const char * className() const
Definition: Program.h:42
#define OSGPARTICLE_EXPORT
Definition: Export.h:40
void process(double dt)
Implementation of ParticleProcessor::process(). Do not call this method by yourself.
Definition: Program.h:61
virtual void execute(double dt)=0
Execute the program on the particle system. Must be overriden in descendant classes.
virtual const char * libraryName() const
Definition: Program.h:41
virtual void apply(Drawable &drawable)
virtual ~Program()
Definition: Program.h:47
virtual bool isSameKindAs(const osg::Object *obj) const
Definition: Program.h:43
void pushOntoNodePath(Node *node)
Definition: NodeVisitor.h:198
Program & operator=(const Program &)
Definition: Program.h:48
virtual void accept(osg::NodeVisitor &nv)
Definition: Program.h:44