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Transform.h File Reference
#include <osg/Group>
#include <osg/Matrix>
Include dependency graph for Transform.h:

Go to the source code of this file.

Classes

class  osg::Transform
 

Namespaces

 osg
 

Macros

#define GL_RESCALE_NORMAL   0x803A
 
#define GL_NORMALIZE   0x0BA1
 

Functions

OSG_EXPORT Matrix osg::computeLocalToWorld (const NodePath &nodePath, bool ignoreCameras=true)
 
OSG_EXPORT Matrix osg::computeWorldToLocal (const NodePath &nodePath, bool ignoreCameras=true)
 
OSG_EXPORT Matrix osg::computeLocalToEye (const Matrix &modelview, const NodePath &nodePath, bool ignoreCameras=true)
 
OSG_EXPORT Matrix osg::computeEyeToLocal (const Matrix &modelview, const NodePath &nodePath, bool ignoreCameras=true)
 

Macro Definition Documentation

#define GL_NORMALIZE   0x0BA1

Definition at line 25 of file Transform.h.

#define GL_RESCALE_NORMAL   0x803A

Definition at line 21 of file Transform.h.