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OSG
3.4.0
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#include <osg/GL>#include <osg/Image>#include <osg/StateAttribute>#include <osg/GraphicsContext>#include <osg/ref_ptr>#include <osg/Vec4>#include <osg/Vec4d>#include <osg/Vec4i>#include <osg/buffered_value>#include <osg/GLExtensions>#include <list>#include <map>
Go to the source code of this file.
Classes | |
| class | osg::Texture |
| struct | osg::Texture::ImageAttachment |
| struct | osg::Texture::TextureProfile |
| class | osg::Texture::TextureObject |
| class | osg::Texture::TextureObjectSet |
| class | osg::Texture::TextureObjectManager |
Namespaces | |
| osg | |
| #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 |
| #define LESSTHAN | ( | A, | |
| B | |||
| ) | if (A<B) return true; if (B<A) return false; |
1.8.8