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StackedTranslateElement.h
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1 /* -*-c++-*-
2  * Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
3  *
4  * This library is open source and may be redistributed and/or modified under
5  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
6  * (at your option) any later version. The full license is in LICENSE file
7  * included with this distribution, and on the openscenegraph.org website.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * OpenSceneGraph Public License for more details.
13  */
14 
15 
16 #ifndef OSGANIMATION_STACKED_TRANSLATE_ELEMENT
17 #define OSGANIMATION_STACKED_TRANSLATE_ELEMENT 1
18 
19 #include <osgAnimation/Export>
20 #include <osgAnimation/StackedTransformElement>
21 #include <osgAnimation/Target>
22 
23 namespace osgAnimation
24 {
25 
27  {
28  public:
30 
33  StackedTranslateElement(const std::string&, const osg::Vec3& translate = osg::Vec3(0,0,0));
34  StackedTranslateElement(const osg::Vec3& translate);
35 
36  void applyToMatrix(osg::Matrix& matrix) const;
37  osg::Matrix getAsMatrix() const;
38  bool isIdentity() const;
39  void update(float t = 0.0);
40 
41  const osg::Vec3& getTranslate() const;
42  void setTranslate(const osg::Vec3& );
43  virtual Target* getOrCreateTarget();
44  virtual Target* getTarget();
45  virtual const Target* getTarget() const;
46 
47  protected:
50  };
51 
52 }
53 
54 #endif
#define OSGANIMATION_EXPORT
Definition: Export.h:40
#define META_Object(library, name)
Definition: Object.h:42