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osg_head
include
osgAnimation
StackedScaleElement.h
Go to the documentation of this file.
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/* -*-c++-*-
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* Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGANIMATION_STACKED_SCALE_ELEMENT
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#define OSGANIMATION_STACKED_SCALE_ELEMENT 1
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#include <osg/Object>
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#include <osgAnimation/Export>
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#include <osgAnimation/StackedTransformElement>
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#include <osgAnimation/Target>
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namespace
osgAnimation
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{
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class
OSGANIMATION_EXPORT
StackedScaleElement
:
public
StackedTransformElement
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{
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public
:
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META_Object
(
osgAnimation
,
StackedScaleElement
)
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StackedScaleElement
();
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StackedScaleElement
(
const
StackedScaleElement
&,
const
osg::CopyOp
&);
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StackedScaleElement
(
const
std::string& name,
const
osg::Vec3
& scale =
osg::Vec3
(1,1,1));
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StackedScaleElement
(
const
osg::Vec3
& scale);
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void
applyToMatrix(
osg::Matrix
& matrix)
const
;
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osg::Matrix
getAsMatrix()
const
;
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bool
isIdentity()
const
;
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void
update(
float
t = 0.0);
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const
osg::Vec3
& getScale()
const
;
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void
setScale(
const
osg::Vec3
& scale);
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virtual
Target
* getOrCreateTarget();
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virtual
Target
* getTarget();
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virtual
const
Target
* getTarget()
const
;
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protected
:
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osg::Vec3
_scale
;
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osg::ref_ptr<Vec3Target>
_target
;
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};
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}
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#endif
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OSGANIMATION_EXPORT
#define OSGANIMATION_EXPORT
Definition:
Export.h:40
osgAnimation::StackedScaleElement::_target
osg::ref_ptr< Vec3Target > _target
Definition:
StackedScaleElement.h:49
osg::ref_ptr
Definition:
ref_ptr.h:25
osgAnimation
Definition:
Action.h:33
META_Object
#define META_Object(library, name)
Definition:
Object.h:42
osg::Matrixd
Definition:
Matrixd.h:26
osg::CopyOp
Definition:
CopyOp.h:40
osgAnimation::StackedScaleElement::_scale
osg::Vec3 _scale
Definition:
StackedScaleElement.h:48
osgAnimation::StackedScaleElement
Definition:
StackedScaleElement.h:26
osgAnimation::StackedTransformElement
Definition:
StackedTransformElement.h:26
osg::Vec3f
Definition:
Vec3f.h:28
osgAnimation::Target
Definition:
Target.h:32
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