15 #ifndef OSGMANIPULATOR_SCALE1DDRAGGER
16 #define OSGMANIPULATOR_SCALE1DDRAGGER 1
18 #include <osgManipulator/Dragger>
19 #include <osgManipulator/Projector>
32 SCALE_WITH_ORIGIN_AS_PIVOT = 0,
33 SCALE_WITH_OPPOSITE_HANDLE_AS_PIVOT
46 void setupDefaultGeometry();
49 inline
void setMinScale(
double min) { _minScale = min; }
double getMinScale() const
const osg::Node * getLeftHandleNode() const
void setLeftHandlePosition(double pos)
osg::Vec3d _startProjectedPoint
osg::ref_ptr< LineProjector > _projector
#define OSGMANIPULATOR_EXPORT
void setRightHandleNode(osg::Node &node)
double getLeftHandlePosition() const
void setLeftHandleNode(osg::Node &node)
#define META_OSGMANIPULATOR_Object(library, name)
double getRightHandlePosition() const
const osg::Vec4 & getPickColor() const
const osg::Vec4 & getColor() const
void setRightHandlePosition(double pos)
osg::ref_ptr< osg::Node > _leftHandleNode
osg::Node * getLeftHandleNode()
const osg::Node * getRightHandleNode() const
osg::Node * getRightHandleNode()
void OSGMANIPULATOR_EXPORT setMaterialColor(const osg::Vec4 &color, osg::Node &node)
osg::ref_ptr< osg::Node > _rightHandleNode
void setPickColor(const osg::Vec4 &color)
void setColor(const osg::Vec4 &color)