OSG  3.4.0
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Scale1DDragger.h
Go to the documentation of this file.
1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
2  *
3  * This library is open source and may be redistributed and/or modified under
4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5  * (at your option) any later version. The full license is in LICENSE file
6  * included with this distribution, and on the openscenegraph.org website.
7  *
8  * This library is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * OpenSceneGraph Public License for more details.
12 */
13 //osgManipulator - Copyright (C) 2007 Fugro-Jason B.V.
14 
15 #ifndef OSGMANIPULATOR_SCALE1DDRAGGER
16 #define OSGMANIPULATOR_SCALE1DDRAGGER 1
17 
18 #include <osgManipulator/Dragger>
19 #include <osgManipulator/Projector>
20 
21 namespace osgManipulator {
22 
27 {
28  public:
29 
30  enum ScaleMode
31  {
32  SCALE_WITH_ORIGIN_AS_PIVOT = 0,
33  SCALE_WITH_OPPOSITE_HANDLE_AS_PIVOT
34  };
35 
36  Scale1DDragger(ScaleMode scaleMode=SCALE_WITH_ORIGIN_AS_PIVOT);
37 
39 
40 
43  virtual bool handle(const PointerInfo& pi, const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& us);
44 
46  void setupDefaultGeometry();
47 
49  inline void setMinScale(double min) { _minScale = min; }
50  inline double getMinScale() const { return _minScale; }
51 
53  inline void setColor(const osg::Vec4& color) { _color = color; setMaterialColor(_color,*this); }
54  inline const osg::Vec4& getColor() const { return _color; }
55 
61  inline void setPickColor(const osg::Vec4& color) { _pickColor = color; }
62  inline const osg::Vec4& getPickColor() const { return _pickColor; }
63 
65  inline void setLeftHandleNode (osg::Node& node) { _leftHandleNode = &node; }
66  inline void setRightHandleNode(osg::Node& node) { _rightHandleNode = &node; }
67  inline osg::Node* getLeftHandleNode() { return _leftHandleNode.get(); }
68  inline const osg::Node* getLeftHandleNode() const { return _leftHandleNode.get(); }
69  inline osg::Node* getRightHandleNode() { return _rightHandleNode.get(); }
70  inline const osg::Node* getRightHandleNode() const { return _rightHandleNode.get(); }
71 
73  inline void setLeftHandlePosition(double pos) { _projector->getLineStart() = osg::Vec3d(pos,0.0,0.0); }
74  inline double getLeftHandlePosition() const { return _projector->getLineStart()[0]; }
75  inline void setRightHandlePosition(double pos) { _projector->getLineEnd() = osg::Vec3d(pos,0.0,0.0); }
76  inline double getRightHandlePosition() const { return _projector->getLineEnd()[0]; }
77 
78  protected:
79 
80  virtual ~Scale1DDragger();
81 
84  double _scaleCenter;
85  double _minScale;
86 
89 
92 
94 };
95 
96 
97 }
98 
99 #endif
const osg::Node * getLeftHandleNode() const
void setLeftHandlePosition(double pos)
osg::ref_ptr< LineProjector > _projector
#define OSGMANIPULATOR_EXPORT
Definition: Export.h:27
void setRightHandleNode(osg::Node &node)
double getLeftHandlePosition() const
void setLeftHandleNode(osg::Node &node)
#define META_OSGMANIPULATOR_Object(library, name)
Definition: Export.h:30
double getRightHandlePosition() const
const osg::Vec4 & getPickColor() const
const osg::Vec4 & getColor() const
void setRightHandlePosition(double pos)
osg::ref_ptr< osg::Node > _leftHandleNode
const osg::Node * getRightHandleNode() const
void OSGMANIPULATOR_EXPORT setMaterialColor(const osg::Vec4 &color, osg::Node &node)
osg::ref_ptr< osg::Node > _rightHandleNode
Definition: Node.h:71
void setPickColor(const osg::Vec4 &color)
void setColor(const osg::Vec4 &color)