14 #ifndef OSG_CLUSTERCULLINGCALLBACK
15 #define OSG_CLUSTERCULLINGCALLBACK 1
17 #include <osg/Drawable>
18 #include <osg/Callback>
46 void set(
const osg::Vec3& controlPoint,
const osg::Vec3& normal,
float deviation,
float radius);
float getDeviation() const
#define META_Object(library, name)
const osg::Vec3 & getControlPoint() const
void setControlPoint(const osg::Vec3 &controlPoint)
void setDeviation(float deviation)
virtual bool run(osg::Object *object, osg::Object *data)
virtual ~ClusterCullingCallback()
void setNormal(const osg::Vec3 &normal)
virtual bool run(osg::Object *object, osg::Object *data)
const osg::Vec3 & getNormal() const
void setRadius(float radius)