OSG
3.4.0
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#include <Shader.h>
Public Types | |
typedef std::vector < osg::ref_ptr < PerContextShader > > | PerContextShaders |
Public Member Functions | |
ShaderObjects (const Shader *shader, unsigned int contextID) | |
PerContextShader * | getPCS (const std::string &defineStr) const |
PerContextShader * | createPerContextShader (const std::string &defineStr) |
void | requestCompile () |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Public Attributes | |
unsigned int | _contextID |
const Shader * | _shader |
PerContextShaders | _perContextShaders |
Additional Inherited Members | |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
typedef std::vector< osg::ref_ptr<PerContextShader> > osg::Shader::ShaderObjects::PerContextShaders |
osg::Shader::ShaderObjects::ShaderObjects | ( | const Shader * | shader, |
unsigned int | contextID | ||
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PerContextShader* osg::Shader::ShaderObjects::createPerContextShader | ( | const std::string & | defineStr | ) |
PerContextShader* osg::Shader::ShaderObjects::getPCS | ( | const std::string & | defineStr | ) | const |
void osg::Shader::ShaderObjects::requestCompile | ( | ) |
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mutable |