|
OSG
3.4.0
|
#include <Shader.h>


Public Member Functions | |
| PerContextShader (const Shader *shader, unsigned int contextID) | |
| void | setDefineString (const std::string &defStr) |
| const std::string & | getDefineString () const |
| GLuint | getHandle () const |
| void | requestCompile () |
| void | compileShader (osg::State &state) |
| bool | needsCompile () const |
| bool | isCompiled () const |
| bool | getInfoLog (std::string &infoLog) const |
| void | attachShader (GLuint program) const |
| void | detachShader (GLuint program) const |
Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| bool | getThreadSafeRefUnref () const |
| OpenThreads::Mutex * | getRefMutex () const |
| int | ref () const |
| int | unref () const |
| int | unref_nodelete () const |
| int | referenceCount () const |
| ObserverSet * | getObserverSet () const |
| ObserverSet * | getOrCreateObserverSet () const |
| void | addObserver (Observer *observer) const |
| void | removeObserver (Observer *observer) const |
Protected Member Functions | |
| ~PerContextShader () | |
Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Protected Attributes | |
| const Shader * | _shader |
| osg::ref_ptr< osg::GLExtensions > | _extensions |
| GLuint | _glShaderHandle |
| std::string | _defineStr |
| bool | _needsCompile |
| bool | _isCompiled |
| const unsigned int | _contextID |
Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
| static bool | getThreadSafeReferenceCounting () |
| static void | setDeleteHandler (DeleteHandler *handler) |
| static DeleteHandler * | getDeleteHandler () |
PerContextShader (PCS) is an OSG-internal encapsulation of glShader per-GL context.
| osg::Shader::PerContextShader::PerContextShader | ( | const Shader * | shader, |
| unsigned int | contextID | ||
| ) |
|
protected |
| void osg::Shader::PerContextShader::attachShader | ( | GLuint | program | ) | const |
Attach our glShader to a glProgram
| void osg::Shader::PerContextShader::compileShader | ( | osg::State & | state | ) |
| void osg::Shader::PerContextShader::detachShader | ( | GLuint | program | ) | const |
Detach our glShader from a glProgram
|
inline |
|
inline |
| bool osg::Shader::PerContextShader::getInfoLog | ( | std::string & | infoLog | ) | const |
|
inline |
|
inline |
| void osg::Shader::PerContextShader::requestCompile | ( | ) |
|
inline |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
Pointer to our parent osg::Shader
1.8.8