OSG
3.4.0
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#include <ShaderGen.h>
Public Types | |
enum | StateMask { BLEND = 1, LIGHTING = 2, FOG = 4, DIFFUSE_MAP = 8, NORMAL_MAP = 16 } |
typedef std::map< int, osg::ref_ptr< osg::StateSet > > | StateSetMap |
Public Member Functions | |
ShaderGenCache () | |
void | setStateSet (int stateMask, osg::StateSet *program) |
osg::StateSet * | getStateSet (int stateMask) const |
osg::StateSet * | getOrCreateStateSet (int stateMask) |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Protected Member Functions | |
osg::StateSet * | createStateSet (int stateMask) const |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
OpenThreads::Mutex | _mutex |
StateSetMap | _stateSetMap |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
Definition at line 29 of file ShaderGen.h.
typedef std::map<int, osg::ref_ptr<osg::StateSet> > osgUtil::ShaderGenCache::StateSetMap |
Definition at line 41 of file ShaderGen.h.
Enumerator | |
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BLEND | |
LIGHTING | |
FOG | |
DIFFUSE_MAP | |
NORMAL_MAP |
Definition at line 32 of file ShaderGen.h.
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inline |
Definition at line 43 of file ShaderGen.h.
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protected |
osg::StateSet* osgUtil::ShaderGenCache::getOrCreateStateSet | ( | int | stateMask | ) |
osg::StateSet* osgUtil::ShaderGenCache::getStateSet | ( | int | stateMask | ) | const |
void osgUtil::ShaderGenCache::setStateSet | ( | int | stateMask, |
osg::StateSet * | program | ||
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mutableprotected |
Definition at line 51 of file ShaderGen.h.
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protected |
Definition at line 52 of file ShaderGen.h.