OSG
3.4.0
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#include <ReflectionMapGenerator.h>
Protected Member Functions | |
virtual | ~ReflectionMapGenerator () |
ReflectionMapGenerator & | operator= (const ReflectionMapGenerator &) |
virtual osg::Vec4 | compute_color (const osg::Vec3 &R) const |
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virtual | ~CubeMapGenerator () |
CubeMapGenerator & | operator= (const CubeMapGenerator &) |
void | set_pixel (int index, int c, int r, const osg::Vec4 &color) |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Additional Inherited Members | |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
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static osg::Vec4 | vector_to_color (const osg::Vec3 &vec) |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
This is the most simple cube map generator. It performs a direct association between reflection vector and RGBA color (C = R).
Definition at line 24 of file ReflectionMapGenerator.h.
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inline |
Definition at line 38 of file ReflectionMapGenerator.h.
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inline |
Definition at line 43 of file ReflectionMapGenerator.h.
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inlineprotectedvirtual |
Definition at line 30 of file ReflectionMapGenerator.h.
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inlineprotectedvirtual |
Override this method to define how colors are computed. The parameter R is the reflection vector, pointing from the center of the cube. The return value should be the RGBA color associated with that reflection ray.
Implements osgUtil::CubeMapGenerator.
Definition at line 48 of file ReflectionMapGenerator.h.
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inlineprotected |
Definition at line 31 of file ReflectionMapGenerator.h.