OSG
3.4.0
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#include <Animation.h>
Public Types | |
enum | PlayMode { ONCE, STAY, LOOP, PPONG } |
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enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
Public Member Functions | |
META_Object (osgAnimation, Animation) Animation() | |
Animation (const osgAnimation::Animation &, const osg::CopyOp &) | |
void | addChannel (Channel *pChannel) |
ChannelList & | getChannels () |
const ChannelList & | getChannels () const |
void | setDuration (double duration) |
void | computeDuration () |
double | getDuration () const |
void | setWeight (float weight) |
float | getWeight () const |
bool | update (double time, int priority=0) |
void | resetTargets () |
void | setPlayMode (PlayMode mode) |
PlayMode | getPlayMode () const |
void | setStartTime (double time) |
double | getStartTime () const |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const =0 |
virtual Object * | clone (const CopyOp &) const =0 |
virtual bool | isSameKindAs (const Object *) const |
virtual const char * | libraryName () const =0 |
virtual const char * | className () const =0 |
std::string | getCompoundClassName () const |
virtual Node * | asNode () |
virtual const Node * | asNode () const |
virtual NodeVisitor * | asNodeVisitor () |
virtual const NodeVisitor * | asNodeVisitor () const |
virtual StateAttribute * | asStateAttribute () |
virtual const StateAttribute * | asStateAttribute () const |
virtual Uniform * | asUniform () |
virtual const Uniform * | asUniform () const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
virtual void | resizeGLObjectBuffers (unsigned int) |
virtual void | releaseGLObjects (osg::State *=0) const |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Protected Member Functions | |
double | computeDurationFromChannels () const |
~Animation () | |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
double | _duration |
double | _originalDuration |
float | _weight |
double | _startTime |
PlayMode | _playmode |
ChannelList | _channels |
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std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
Definition at line 28 of file Animation.h.
Enumerator | |
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ONCE | |
STAY | |
LOOP | |
PPONG |
Definition at line 36 of file Animation.h.
osgAnimation::Animation::Animation | ( | const osgAnimation::Animation & | , |
const osg::CopyOp & | |||
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inlineprotected |
Definition at line 87 of file Animation.h.
void osgAnimation::Animation::addChannel | ( | Channel * | pChannel | ) |
void osgAnimation::Animation::computeDuration | ( | ) |
Compute duration from channel and keyframes if the duration is not specified you should call this method before using it
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protected |
ChannelList& osgAnimation::Animation::getChannels | ( | ) |
Those accessors let you add and remove channels if you modify something that can change the duration you are supposed to call computeDuration or setDuration
const ChannelList& osgAnimation::Animation::getChannels | ( | ) | const |
double osgAnimation::Animation::getDuration | ( | ) | const |
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inline |
Definition at line 78 of file Animation.h.
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Definition at line 81 of file Animation.h.
float osgAnimation::Animation::getWeight | ( | ) | const |
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Definition at line 31 of file Animation.h.
void osgAnimation::Animation::resetTargets | ( | ) |
void osgAnimation::Animation::setDuration | ( | double | duration | ) |
Change the duration of animation then evaluate the animation in the range 0-duration it stretch the animation in time. see computeDuration too
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Definition at line 77 of file Animation.h.
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Definition at line 80 of file Animation.h.
void osgAnimation::Animation::setWeight | ( | float | weight | ) |
bool osgAnimation::Animation::update | ( | double | time, |
int | priority = 0 |
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Definition at line 94 of file Animation.h.
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Definition at line 89 of file Animation.h.
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Definition at line 90 of file Animation.h.
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Definition at line 93 of file Animation.h.
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Definition at line 92 of file Animation.h.
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Definition at line 91 of file Animation.h.