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osg::TransferFunction1D Class Reference

#include <TransferFunction.h>

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Public Types

typedef std::map< float,
osg::Vec4
ColorMap
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 

Public Member Functions

 TransferFunction1D ()
 
 TransferFunction1D (const TransferFunction1D &tf, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
 META_Object (osg, TransferFunction1D) float getMinimum() const
 
float getMaximum () const
 
void allocate (unsigned int numImageCells)
 
void clear (const osg::Vec4 &color=osg::Vec4(1.0f, 1.0f, 1.0f, 1.0f))
 
osg::Vec4 getPixelValue (unsigned int i) const
 
unsigned int getNumberImageCells () const
 
void setColor (float v, const osg::Vec4 &color, bool updateImage=true)
 
osg::Vec4 getColor (float v) const
 
void setColorMap (const ColorMap &vcm)
 
ColorMapgetColorMap ()
 
const ColorMapgetColorMap () const
 
void assign (const ColorMap &vcm)
 
void updateImage ()
 
- Public Member Functions inherited from osg::TransferFunction
 TransferFunction ()
 
 TransferFunction (const TransferFunction &tf, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
 META_Object (osg, TransferFunction) osg
 
const osg::ImagegetImage () const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const =0
 
virtual Objectclone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
virtual const char * className () const =0
 
std::string getCompoundClassName () const
 
virtual NodeasNode ()
 
virtual const NodeasNode () const
 
virtual NodeVisitorasNodeVisitor ()
 
virtual const NodeVisitorasNodeVisitor () const
 
virtual StateAttributeasStateAttribute ()
 
virtual const StateAttributeasStateAttribute () const
 
virtual UniformasUniform ()
 
virtual const UniformasUniform () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject
BoundingBoxdValueObject
BoundingSpheredValueObject
bool 
getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

void assignToImage (float lower_v, const osg::Vec4 &lower_c, float upper_v, const osg::Vec4 &upper_c)
 
- Protected Member Functions inherited from osg::TransferFunction
virtual ~TransferFunction ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

ColorMap _colorMap
 
- Protected Attributes inherited from osg::TransferFunction
osg::ref_ptr< osg::Image_image
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 
static bool getThreadSafeReferenceCounting ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 

Detailed Description

1D variant of TransferFunction.

Definition at line 55 of file TransferFunction.h.

Member Typedef Documentation

typedef std::map<float, osg::Vec4> osg::TransferFunction1D::ColorMap

Definition at line 105 of file TransferFunction.h.

Constructor & Destructor Documentation

osg::TransferFunction1D::TransferFunction1D ( )
osg::TransferFunction1D::TransferFunction1D ( const TransferFunction1D tf,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

Member Function Documentation

void osg::TransferFunction1D::allocate ( unsigned int  numImageCells)

allocate the osg::Image with specified dimension. The Image tracks the color map, and is used to represent the transfer function when download to GPU.

void osg::TransferFunction1D::assign ( const ColorMap vcm)

Assign a color map and automatically update the image to make sure they are in sync.

void osg::TransferFunction1D::assignToImage ( float  lower_v,
const osg::Vec4 lower_c,
float  upper_v,
const osg::Vec4 upper_c 
)
protected
void osg::TransferFunction1D::clear ( const osg::Vec4 color = osg::Vec4(1.0f, 1.0f, 1.0f, 1.0f))

Clear the whole range to just represent a single color.

osg::Vec4 osg::TransferFunction1D::getColor ( float  v) const

Get the color for a specified transfer function value, interpolating the value if no exact match is found.

ColorMap& osg::TransferFunction1D::getColorMap ( )
inline

Get the color map that stores the mapping between the transfer function value and the colour it maps to.

Definition at line 111 of file TransferFunction.h.

const ColorMap& osg::TransferFunction1D::getColorMap ( ) const
inline

Get the const color map that stores the mapping between the transfer function value and the colour it maps to.

Definition at line 114 of file TransferFunction.h.

float osg::TransferFunction1D::getMaximum ( ) const
inline

Get the maximum transfer function value.

Definition at line 70 of file TransferFunction.h.

unsigned int osg::TransferFunction1D::getNumberImageCells ( ) const
inline

Get the number of image cells that are assigned to the represent the transfer function when download to the GPU.

Definition at line 93 of file TransferFunction.h.

osg::Vec4 osg::TransferFunction1D::getPixelValue ( unsigned int  i) const
inline

Get pixel value from the image.

Definition at line 80 of file TransferFunction.h.

osg::TransferFunction1D::META_Object ( osg  ,
TransferFunction1D   
) const
inline

Get the minimum transfer function value.

Definition at line 64 of file TransferFunction.h.

void osg::TransferFunction1D::setColor ( float  v,
const osg::Vec4 color,
bool  updateImage = true 
)

Set the color for a specified transfer function value. updateImage defaults to true, and tells the setColor function to update the associate osg::Image that tracks the color map. Pass in false as the updateImage parameter if you are setting up many values at once to avoid recomputation of the image data, then once all setColor calls are made explicitly call updateImage() to bring the osg::Image back into sync with the color map.

void osg::TransferFunction1D::setColorMap ( const ColorMap vcm)
inline

set the color map and automatically update the image to make sure they are in sync.

Definition at line 108 of file TransferFunction.h.

void osg::TransferFunction1D::updateImage ( )

Manually update the associate osg::Image to represent the colors assigned in the color map.

Member Data Documentation

ColorMap osg::TransferFunction1D::_colorMap
protected

Definition at line 124 of file TransferFunction.h.


The documentation for this class was generated from the following file: