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osg::ScriptNodeCallback Class Reference

#include <ScriptEngine.h>

Inheritance diagram for osg::ScriptNodeCallback:
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Public Member Functions

 ScriptNodeCallback (Script *script=0, const std::string &entryPoint="")
 
 ScriptNodeCallback (const ScriptNodeCallback &rhs, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osg, ScriptNodeCallback) void setScript(osg
 
osg::ScriptgetScript ()
 
const osg::ScriptgetScript () const
 
osg::ScriptEnginegetScriptEngine (osg::NodePath &nodePath)
 
virtual void operator() (osg::Node *node, osg::NodeVisitor *nv)
 
- Public Member Functions inherited from osg::NodeCallback
 NodeCallback ()
 
 NodeCallback (const NodeCallback &nc, const CopyOp &copyop)
 
 META_Object (osg, NodeCallback)
 
virtual bool run (osg::Object *object, osg::Object *data)
 
- Public Member Functions inherited from osg::Callback
 Callback ()
 
 Callback (const Callback &cb, const CopyOp &copyop)
 
 META_Object (osg, Callback)
 
bool traverse (osg::Object *object, osg::Object *data)
 
void setNestedCallback (osg::Callback *cb)
 
osg::CallbackgetNestedCallback ()
 
const osg::CallbackgetNestedCallback () const
 
void addNestedCallback (osg::Callback *nc)
 
void removeNestedCallback (osg::Callback *nc)
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const =0
 
virtual Objectclone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
virtual const char * className () const =0
 
std::string getCompoundClassName () const
 
virtual NodeasNode ()
 
virtual const NodeasNode () const
 
virtual NodeVisitorasNodeVisitor ()
 
virtual const NodeVisitorasNodeVisitor () const
 
virtual StateAttributeasStateAttribute ()
 
virtual const StateAttributeasStateAttribute () const
 
virtual UniformasUniform ()
 
virtual const UniformasUniform () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject
BoundingBoxdValueObject
BoundingSpheredValueObject
bool 
getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

virtual ~ScriptNodeCallback ()
 
- Protected Member Functions inherited from osg::NodeCallback
virtual ~NodeCallback ()
 
- Protected Member Functions inherited from osg::Callback
virtual ~Callback ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

osg::ref_ptr< Script_script
 
std::string _entryPoint
 
- Protected Attributes inherited from osg::Callback
ref_ptr< Callback_nestedCallback
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 
static bool getThreadSafeReferenceCounting ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 

Detailed Description

NodeCallback for attaching a script to a NodeCallback so that it can be called as an update or event callback.

Definition at line 58 of file ScriptEngine.h.

Constructor & Destructor Documentation

osg::ScriptNodeCallback::ScriptNodeCallback ( Script script = 0,
const std::string &  entryPoint = "" 
)
inline

Definition at line 61 of file ScriptEngine.h.

osg::ScriptNodeCallback::ScriptNodeCallback ( const ScriptNodeCallback rhs,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)
inline

Definition at line 62 of file ScriptEngine.h.

virtual osg::ScriptNodeCallback::~ScriptNodeCallback ( )
inlineprotectedvirtual

Definition at line 86 of file ScriptEngine.h.

Member Function Documentation

osg::Script* osg::ScriptNodeCallback::getScript ( )
inline

Get the script to call.

Definition at line 73 of file ScriptEngine.h.

const osg::Script* osg::ScriptNodeCallback::getScript ( ) const
inline

Get the script to call.

Definition at line 76 of file ScriptEngine.h.

osg::ScriptEngine* osg::ScriptNodeCallback::getScriptEngine ( osg::NodePath nodePath)

find the ScriptEngine from looking at the UserDataContainers of nodes in scene graph above the ScriptCallback.

osg::ScriptNodeCallback::META_Object ( osg  ,
ScriptNodeCallback   
)
inline

Set the script to call.

Definition at line 67 of file ScriptEngine.h.

virtual void osg::ScriptNodeCallback::operator() ( osg::Node node,
osg::NodeVisitor nv 
)
virtual

NodeCallback method, calls the Script.

Reimplemented from osg::NodeCallback.

Member Data Documentation

std::string osg::ScriptNodeCallback::_entryPoint
protected

Definition at line 89 of file ScriptEngine.h.

osg::ref_ptr<Script> osg::ScriptNodeCallback::_script
protected

Definition at line 88 of file ScriptEngine.h.


The documentation for this class was generated from the following file: