OSG
3.4.0
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#include <ScriptEngine.h>
Public Member Functions | |
ScriptNodeCallback (Script *script=0, const std::string &entryPoint="") | |
ScriptNodeCallback (const ScriptNodeCallback &rhs, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
META_Object (osg, ScriptNodeCallback) void setScript(osg | |
osg::Script * | getScript () |
const osg::Script * | getScript () const |
osg::ScriptEngine * | getScriptEngine (osg::NodePath &nodePath) |
virtual void | operator() (osg::Node *node, osg::NodeVisitor *nv) |
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NodeCallback () | |
NodeCallback (const NodeCallback &nc, const CopyOp ©op) | |
META_Object (osg, NodeCallback) | |
virtual bool | run (osg::Object *object, osg::Object *data) |
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Callback () | |
Callback (const Callback &cb, const CopyOp ©op) | |
META_Object (osg, Callback) | |
bool | traverse (osg::Object *object, osg::Object *data) |
void | setNestedCallback (osg::Callback *cb) |
osg::Callback * | getNestedCallback () |
const osg::Callback * | getNestedCallback () const |
void | addNestedCallback (osg::Callback *nc) |
void | removeNestedCallback (osg::Callback *nc) |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const =0 |
virtual Object * | clone (const CopyOp &) const =0 |
virtual bool | isSameKindAs (const Object *) const |
virtual const char * | libraryName () const =0 |
virtual const char * | className () const =0 |
std::string | getCompoundClassName () const |
virtual Node * | asNode () |
virtual const Node * | asNode () const |
virtual NodeVisitor * | asNodeVisitor () |
virtual const NodeVisitor * | asNodeVisitor () const |
virtual StateAttribute * | asStateAttribute () |
virtual const StateAttribute * | asStateAttribute () const |
virtual Uniform * | asUniform () |
virtual const Uniform * | asUniform () const |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
virtual void | resizeGLObjectBuffers (unsigned int) |
virtual void | releaseGLObjects (osg::State *=0) const |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Protected Member Functions | |
virtual | ~ScriptNodeCallback () |
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virtual | ~NodeCallback () |
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virtual | ~Callback () |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
osg::ref_ptr< Script > | _script |
std::string | _entryPoint |
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ref_ptr< Callback > | _nestedCallback |
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std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
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enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
NodeCallback for attaching a script to a NodeCallback so that it can be called as an update or event callback.
Definition at line 58 of file ScriptEngine.h.
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inline |
Definition at line 61 of file ScriptEngine.h.
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inline |
Definition at line 62 of file ScriptEngine.h.
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inlineprotectedvirtual |
Definition at line 86 of file ScriptEngine.h.
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inline |
Get the script to call.
Definition at line 73 of file ScriptEngine.h.
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inline |
Get the script to call.
Definition at line 76 of file ScriptEngine.h.
osg::ScriptEngine* osg::ScriptNodeCallback::getScriptEngine | ( | osg::NodePath & | nodePath | ) |
find the ScriptEngine from looking at the UserDataContainers of nodes in scene graph above the ScriptCallback.
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inline |
Set the script to call.
Definition at line 67 of file ScriptEngine.h.
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virtual |
NodeCallback method, calls the Script.
Reimplemented from osg::NodeCallback.
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protected |
Definition at line 89 of file ScriptEngine.h.
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protected |
Definition at line 88 of file ScriptEngine.h.