14 #ifndef OSGVOLUMESCENE
15 #define OSGVOLUMESCENE 1
18 #include <osg/Texture2D>
19 #include <osgUtil/CullVisitor>
21 #include <osgVolume/VolumeTile>
46 typedef std::map< VolumeTile*, osg::ref_ptr<TileData> >
Tiles;
71 typedef std::map< osgUtil::CullVisitor*, osg::ref_ptr<ViewData> >
ViewDataMap;
osg::ref_ptr< osg::Texture2D > _depthTexture
osg::ref_ptr< osg::Geometry > _geometry
This class provides an object-oriented thread mutex interface.
osg::ref_ptr< osg::Vec3Array > _vertices
osg::ref_ptr< osg::Texture2D > _colorTexture
osg::ref_ptr< osg::StateSet > _stateset
OpenThreads::Mutex _viewDataMapMutex
#define META_Node(library, name)
osg::ref_ptr< osg::Camera > _rttCamera
std::map< VolumeTile *, osg::ref_ptr< TileData > > Tiles
osg::ref_ptr< osg::Uniform > _viewportDimensionsUniform
std::map< osgUtil::CullVisitor *, osg::ref_ptr< ViewData > > ViewDataMap
osg::ref_ptr< osg::Node > _backdropSubgraph