OSG
3.4.0
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#include <osgAnimation/Export>
#include <osgAnimation/RigTransform>
#include <osgAnimation/VertexInfluence>
#include <osgAnimation/Bone>
#include <osg/Matrix>
#include <osg/Array>
Go to the source code of this file.
Classes | |
class | osgAnimation::RigTransformHardware |
This class manage format for hardware skinning. More... | |
struct | osgAnimation::RigTransformHardware::IndexWeightEntry |
Namespaces | |
osgAnimation | |