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OSG
3.4.0
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#include <osgAnimation/Export>#include <osgAnimation/RigTransform>#include <osgAnimation/VertexInfluence>#include <osgAnimation/Bone>#include <osg/Matrix>#include <osg/Array>
Go to the source code of this file.
Classes | |
| class | osgAnimation::RigTransformHardware |
| This class manage format for hardware skinning. More... | |
| struct | osgAnimation::RigTransformHardware::IndexWeightEntry |
Namespaces | |
| osgAnimation | |
1.8.8