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RigTransformHardware.h File Reference
#include <osgAnimation/Export>
#include <osgAnimation/RigTransform>
#include <osgAnimation/VertexInfluence>
#include <osgAnimation/Bone>
#include <osg/Matrix>
#include <osg/Array>
Include dependency graph for RigTransformHardware.h:

Go to the source code of this file.

Classes

class  osgAnimation::RigTransformHardware
 This class manage format for hardware skinning. More...
 
struct  osgAnimation::RigTransformHardware::IndexWeightEntry
 

Namespaces

 osgAnimation