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GeographicLocation.h
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1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2004 Robert Osfield
2  *
3  * This library is open source and may be redistributed and/or modified under
4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5  * (at your option) any later version. The full license is in LICENSE file
6  * included with this distribution, and on the openscenegraph.org website.
7  *
8  * This library is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * OpenSceneGraph Public License for more details.
12 */
13 
14 #ifndef OSGSIM_GEOGRAPHICLOCATION
15 #define OSGSIM_GEOGRAPHICLOCATION 1
16 
17 #include <osg/Math>
18 #include <osg/Referenced>
19 
20 #include <ostream>
21 
22 namespace osgSim {
23 
29 {
30  public:
31 
32  GeographicLocation() { _v[0]=0.; _v[1]=0.; }
33  GeographicLocation( double lat, double lon ) { _v[0]=lat; _v[1]=lon; }
34 
35  inline bool operator == ( const GeographicLocation& v) const { return _v[0]==v._v[0] && _v[1]==v._v[1]; }
36  inline bool operator != ( const GeographicLocation& v) const { return _v[0]!=v._v[0] || _v[1]!=v._v[1]; }
37  inline bool operator < ( const GeographicLocation& v) const
38  {
39  if (_v[0]<v._v[0]) return true;
40  else if (_v[0]>v._v[0]) return false;
41  else if (_v[1]<v._v[1]) return true;
42  else return false;
43  }
44 
45  inline double* ptr() { return _v; }
46  inline const double* ptr() const { return _v; }
47 
48  inline void set( double lat, double lon ) { _v[0]=lat; _v[1]=lon; }
49 
50  inline double& latitude() { return _v[0]; }
51  inline double& longitude() { return _v[1]; }
52 
53  inline double latitude() const { return _v[0]; }
54  inline double longitude() const { return _v[1]; }
55 
56  inline bool valid() const { return !isNaN(); }
57  inline bool isNaN() const { return osg::isNaN(_v[0]) || osg::isNaN(_v[1]); }
58 
60  inline const GeographicLocation operator+( const GeographicLocation& rhs) const
61  {
62  return GeographicLocation(_v[0]+rhs._v[0], _v[1]+rhs._v[1]);
63  }
64 
66  inline const GeographicLocation operator-( const GeographicLocation& rhs) const
67  {
68  return GeographicLocation(_v[0]-rhs._v[0], _v[1]-rhs._v[1]);
69  }
70 
71  friend inline std::ostream& operator << (std::ostream& output, const GeographicLocation& loc)
72  {
73  output << loc._v[0] << " " << loc._v[1];
74  return output; // to enable cascading
75  }
76 
77  private:
78  // Note the convention is to store lat in _v[0] and lon in _v[1].
79  // This is contrary to typical X-Y convention. Who decided lat should come
80  // before lon anyway? I'd like a word with him...
81  double _v[2];
82 
83 }; // end of class GeographicLocation
84 
85 } // end of namespace osgSim
86 
87 #endif
const GeographicLocation operator+(const GeographicLocation &rhs) const
binary vector add
bool operator==(const GeographicLocation &v) const
const double * ptr() const
bool operator!=(const GeographicLocation &v) const
bool isNaN(float v)
Definition: Math.h:114
const GeographicLocation operator-(const GeographicLocation &rhs) const
binary vector subtract
bool operator<(const GeographicLocation &v) const
GeographicLocation(double lat, double lon)
void set(double lat, double lon)
friend std::ostream & operator<<(std::ostream &output, const GeographicLocation &loc)