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ActionBlendOut.h
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1 /* -*-c++-*-
2  * Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
3  *
4  * This library is open source and may be redistributed and/or modified under
5  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
6  * (at your option) any later version. The full license is in LICENSE file
7  * included with this distribution, and on the openscenegraph.org website.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * OpenSceneGraph Public License for more details.
13  */
14 
15 #ifndef OSGANIMATION_ACTION_BLENDOUT_H
16 #define OSGANIMATION_ACTION_BLENDOUT_H
17 
18 #include <osgAnimation/Action>
19 #include <osgAnimation/Export>
20 
21 
22 namespace osgAnimation {
23 
24 
27  {
28  public:
31  ActionBlendOut(const ActionBlendOut& a, const osg::CopyOp& c);
32  ActionBlendOut(Animation* animation, double duration);
33  Animation* getAnimation() { return _animation.get(); }
34  double getWeight() const { return _weight;}
35  void computeWeight(unsigned int frame);
36 
37  protected:
38  double _weight;
40 
41  };
42 
43 }
44 
45 #endif
#define OSGANIMATION_EXPORT
Definition: Export.h:40
osg::ref_ptr< Animation > _animation
blend out from weight to 0 in duration
#define META_Action(library, name)
Definition: Action.h:24