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Version.h File Reference
#include <osgParticle/Export>
Include dependency graph for Version.h:

Go to the source code of this file.

Functions

OSGPARTICLE_EXPORT const char * osgParticleGetVersion ()
 
OSGPARTICLE_EXPORT const char * osgParticleGetLibraryName ()
 

Function Documentation

OSGPARTICLE_EXPORT const char* osgParticleGetLibraryName ( )

osgParticleGetLibraryName() returns the library name in human friendly form.

OSGPARTICLE_EXPORT const char* osgParticleGetVersion ( )

osgParticleGetVersion() returns the library version number. Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgParticleGetVersion.

This C function can be also used to check for the existence of the OpenSceneGraph library using autoconf and its m4 macro AC_CHECK_LIB.

Here is the code to add to your configure.in:

#
# Check for the OpenSceneGraph Particle library
#
AC_CHECK_LIB(osg, osgParticleGetVersion, ,
   [AC_MSG_ERROR(OpenSceneGraph Particle library not found. See http://www.openscenegraph.org)],)