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WriteFile.h File Reference
#include <osg/Image>
#include <osg/Shape>
#include <osg/Node>
#include <osgDB/Export>
#include <osgDB/Registry>
#include <string>
Include dependency graph for WriteFile.h:

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Namespaces

 osgDB
 

Functions

OSGDB_EXPORT bool osgDB::writeObjectFile (const osg::Object &object, const std::string &filename, const Options *options)
 
bool osgDB::writeObjectFile (const osg::Object &object, const std::string &filename)
 
OSGDB_EXPORT bool osgDB::writeImageFile (const osg::Image &image, const std::string &filename, const Options *options)
 
bool osgDB::writeImageFile (const osg::Image &image, const std::string &filename)
 
OSGDB_EXPORT bool osgDB::writeHeightFieldFile (const osg::HeightField &hf, const std::string &filename, const Options *options)
 
bool osgDB::writeHeightFieldFile (const osg::HeightField &hf, const std::string &filename)
 
OSGDB_EXPORT bool osgDB::writeNodeFile (const osg::Node &node, const std::string &filename, const Options *options)
 
bool osgDB::writeNodeFile (const osg::Node &node, const std::string &filename)
 
OSGDB_EXPORT bool osgDB::writeShaderFile (const osg::Shader &shader, const std::string &filename, const Options *options)
 
bool osgDB::writeShaderFile (const osg::Shader &shader, const std::string &filename)
 
OSGDB_EXPORT bool osgDB::writeScriptFile (const osg::Script &image, const std::string &filename, const Options *options)
 
bool osgDB::writeScriptFile (const osg::Script &image, const std::string &filename)