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osg_head
include
osgAnimation
Skeleton.h
Go to the documentation of this file.
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/* -*-c++-*-
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* Copyright (C) 2008 Cedric Pinson <cedric.pinson@plopbyte.net>
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGANIMATION_SKELETON
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#define OSGANIMATION_SKELETON 1
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#include <osgAnimation/Export>
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#include <osg/MatrixTransform>
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#include <osg/Callback>
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namespace
osgAnimation
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{
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class
OSGANIMATION_EXPORT
Skeleton
:
public
osg::MatrixTransform
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{
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public
:
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META_Node
(
osgAnimation
,
Skeleton
);
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class
OSGANIMATION_EXPORT
UpdateSkeleton
:
public
osg::NodeCallback
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{
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public
:
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META_Object
(
osgAnimation
,
UpdateSkeleton
);
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UpdateSkeleton
();
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UpdateSkeleton
(
const
UpdateSkeleton
&,
const
osg::CopyOp
& copyop =
osg::CopyOp::SHALLOW_COPY
);
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virtual
void
operator()(
osg::Node
* node,
osg::NodeVisitor
* nv);
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bool
needToValidate()
const
;
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protected
:
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bool
_needValidate
;
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};
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Skeleton
();
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Skeleton
(
const
Skeleton
&,
const
osg::CopyOp
&);
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void
setDefaultUpdateCallback();
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};
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}
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#endif
OSGANIMATION_EXPORT
#define OSGANIMATION_EXPORT
Definition:
Export.h:40
osg::MatrixTransform
Definition:
MatrixTransform.h:25
META_Node
#define META_Node(library, name)
Definition:
Node.h:59
osgAnimation
Definition:
Action.h:33
osgAnimation::Skeleton::UpdateSkeleton
Definition:
Skeleton.h:30
osg::CopyOp::SHALLOW_COPY
Definition:
CopyOp.h:47
META_Object
#define META_Object(library, name)
Definition:
Object.h:42
osg::CopyOp
Definition:
CopyOp.h:40
osg::Node
Definition:
Node.h:71
osg::NodeCallback
Definition:
Callback.h:167
osg::NodeVisitor
Definition:
NodeVisitor.h:67
osgAnimation::Skeleton::UpdateSkeleton::_needValidate
bool _needValidate
Definition:
Skeleton.h:39
osgAnimation::Skeleton
Definition:
Skeleton.h:25
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