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RigTransform.h
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1 /* -*-c++-*-
2  * Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
3  *
4  * This library is open source and may be redistributed and/or modified under
5  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
6  * (at your option) any later version. The full license is in LICENSE file
7  * included with this distribution, and on the openscenegraph.org website.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * OpenSceneGraph Public License for more details.
13 */
14 
15 #ifndef OSGANIMATION_RIGTRANSFORM
16 #define OSGANIMATION_RIGTRANSFORM 1
17 
18 #include <osg/Referenced>
19 
20 namespace osgAnimation
21 {
22 
23  class RigGeometry;
24 
26  {
27  public:
29  virtual ~RigTransform() {}
30  virtual void operator()(RigGeometry&) {}
31 
32  };
33 
34 }
35 
36 #endif
virtual void operator()(RigGeometry &)
Definition: RigTransform.h:30