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RayTracedTechnique.h
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1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
2  *
3  * This library is open source and may be redistributed and/or modified under
4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5  * (at your option) any later version. The full license is in LICENSE file
6  * included with this distribution, and on the openscenegraph.org website.
7  *
8  * This library is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * OpenSceneGraph Public License for more details.
12 */
13 
14 #ifndef OSGVOLUME_RAYTRACEDTECHNIQUE
15 #define OSGVOLUME_RAYTRACEDTECHNIQUE 1
16 
17 #include <osgVolume/VolumeTechnique>
18 #include <osg/MatrixTransform>
19 
20 namespace osgVolume {
21 
23 {
24  public:
25 
27 
29 
31 
32  virtual void init();
33 
34  virtual void update(osgUtil::UpdateVisitor* nv);
35 
36  virtual void cull(osgUtil::CullVisitor* nv);
37 
39  virtual void cleanSceneGraph();
40 
42  virtual void traverse(osg::NodeVisitor& nv);
43 
44  protected:
45 
46  virtual ~RayTracedTechnique();
47 
49 
51 };
52 
53 }
54 
55 #endif
osg::ref_ptr< osg::MatrixTransform > _transform
#define OSGVOLUME_EXPORT
Definition: Export.h:39
osg::ref_ptr< osg::StateSet > _whenMovingStateSet
#define META_Object(library, name)
Definition: Object.h:42