#include <osg/Drawable>
#include <osg/Vec2>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/Array>
#include <osg/PrimitiveSet>
Go to the source code of this file.
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OSG_EXPORT Geometry * | osg::createTexturedQuadGeometry (const Vec3 &corner, const Vec3 &widthVec, const Vec3 &heightVec, float l, float b, float r, float t) |
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Geometry * | osg::createTexturedQuadGeometry (const Vec3 &corner, const Vec3 &widthVec, const Vec3 &heightVec, float s=1.0f, float t=1.0f) |
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#define OSG_DEPRECATED_GEOMETRY_BINDING 1 |