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FixedFunctionTechnique.h
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1 /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
2  *
3  * This library is open source and may be redistributed and/or modified under
4  * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5  * (at your option) any later version. The full license is in LICENSE file
6  * included with this distribution, and on the openscenegraph.org website.
7  *
8  * This library is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * OpenSceneGraph Public License for more details.
12 */
13 
14 #ifndef OSGVOLUME_FIXEDFUNCTIONTECHNIQUE
15 #define OSGVOLUME_FIXEDFUNCTIONTECHNIQUE 1
16 
17 #include <osgVolume/VolumeTechnique>
18 
19 namespace osgVolume {
20 
22 {
23  public:
24 
26 
29 
31 
32  virtual void init();
33 
34  virtual void update(osgUtil::UpdateVisitor* nv);
35 
36  virtual void cull(osgUtil::CullVisitor* nv);
37 
38  void setNumSlices(unsigned int numSlices);
39 
40  unsigned int getNumSlices() const { return _numSlices; }
41 
42 
44  virtual void cleanSceneGraph();
45 
47  virtual void traverse(osg::NodeVisitor& nv);
48 
49  protected:
50 
51  virtual ~FixedFunctionTechnique();
52 
54 
55  unsigned int _numSlices;
56 };
57 
58 }
59 
60 #endif
#define OSGVOLUME_EXPORT
Definition: Export.h:39
#define META_Object(library, name)
Definition: Object.h:42