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    Open CASCADE Technology 7.8.2.dev
    
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The structure defines options for image dump functionality. More...
#include <V3d_ImageDumpOptions.hxx>
Public Member Functions | |
| V3d_ImageDumpOptions () | |
| Default constructor.   | |
Data Fields | |
| Standard_Integer | Width | 
| Width of image dump to allocate an image, 0 by default (meaning that image should be already allocated).   | |
| Standard_Integer | Height | 
| Height of image dump to allocate an image, 0 by default (meaning that image should be already allocated).   | |
| Graphic3d_BufferType | BufferType | 
| Which buffer to dump (color / depth), Graphic3d_BT_RGB by default.   | |
| V3d_StereoDumpOptions | StereoOptions | 
| Dumping stereoscopic camera, V3d_SDO_MONO by default (middle-point monographic projection).   | |
| Standard_Integer | TileSize | 
| The view dimension limited for tiled dump, 0 by default (automatic tiling depending on hardware capabilities).   | |
| Standard_Boolean | ToAdjustAspect | 
| Flag to override active view aspect ratio by (Width / Height) defined for image dump (TRUE by default).   | |
| Graphic3d_ZLayerId | TargetZLayerId | 
| Target z layer id which defines the last layer to be drawn before image dump.   | |
| Standard_Boolean | IsSingleLayer | 
| Standard_CString | LightName | 
The structure defines options for image dump functionality.
      
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  inline | 
Default constructor.
| Graphic3d_BufferType V3d_ImageDumpOptions::BufferType | 
Which buffer to dump (color / depth), Graphic3d_BT_RGB by default.
| Standard_Integer V3d_ImageDumpOptions::Height | 
Height of image dump to allocate an image, 0 by default (meaning that image should be already allocated).
| Standard_Boolean V3d_ImageDumpOptions::IsSingleLayer | 
| Standard_CString V3d_ImageDumpOptions::LightName | 
| V3d_StereoDumpOptions V3d_ImageDumpOptions::StereoOptions | 
Dumping stereoscopic camera, V3d_SDO_MONO by default (middle-point monographic projection).
| Graphic3d_ZLayerId V3d_ImageDumpOptions::TargetZLayerId | 
Target z layer id which defines the last layer to be drawn before image dump.
| Standard_Integer V3d_ImageDumpOptions::TileSize | 
The view dimension limited for tiled dump, 0 by default (automatic tiling depending on hardware capabilities).
| Standard_Boolean V3d_ImageDumpOptions::ToAdjustAspect | 
Flag to override active view aspect ratio by (Width / Height) defined for image dump (TRUE by default).
| Standard_Integer V3d_ImageDumpOptions::Width | 
Width of image dump to allocate an image, 0 by default (meaning that image should be already allocated).