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    Open CASCADE Technology 7.8.2.dev
    
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#include <RWGltf_CafWriter.hxx>
Data Fields | |
| std::vector< Graphic3d_Vec3 > | NodesVec | 
| vector for mesh nodes   | |
| std::vector< Graphic3d_Vec3 > | NormalsVec | 
| vector for mesh normals   | |
| std::vector< Graphic3d_Vec2 > | TexCoordsVec | 
| vector for mesh texture UV coordinates   | |
| std::vector< Poly_Triangle > | IndicesVec | 
| vector for mesh indices   | |
Mesh.
| std::vector<Poly_Triangle> RWGltf_CafWriter::Mesh::IndicesVec | 
vector for mesh indices
| std::vector<Graphic3d_Vec3> RWGltf_CafWriter::Mesh::NodesVec | 
vector for mesh nodes
| std::vector<Graphic3d_Vec3> RWGltf_CafWriter::Mesh::NormalsVec | 
vector for mesh normals
| std::vector<Graphic3d_Vec2> RWGltf_CafWriter::Mesh::TexCoordsVec | 
vector for mesh texture UV coordinates