| 
    Open CASCADE Technology 7.8.2.dev
    
   | 
 
defines a Sphere node of VRML specifying geometry shapes. This node represents a sphere. By default , the sphere is centred at (0,0,0) and has a radius of 1. More...
#include <Vrml_Sphere.hxx>
Public Member Functions | |
| Vrml_Sphere (const Standard_Real aRadius=1) | |
| void | SetRadius (const Standard_Real aRadius) | 
| Standard_Real | Radius () const | 
| Standard_OStream & | Print (Standard_OStream &anOStream) const | 
defines a Sphere node of VRML specifying geometry shapes. This node represents a sphere. By default , the sphere is centred at (0,0,0) and has a radius of 1.
| Vrml_Sphere::Vrml_Sphere | ( | const Standard_Real | aRadius = 1 | ) | 
| Standard_OStream & Vrml_Sphere::Print | ( | Standard_OStream & | anOStream | ) | const | 
| Standard_Real Vrml_Sphere::Radius | ( | ) | const | 
| void Vrml_Sphere::SetRadius | ( | const Standard_Real | aRadius | ) |