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    Open CASCADE Technology 7.8.2.dev
    
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defines a IndexedLineSet node of VRML specifying geometry shapes. This node represents a 3D shape formed by constructing polylines from vertices located at the current coordinates. IndexedLineSet uses the indices in its coordIndex field to specify the polylines. An index of -1 separates one polyline from the next (thus, a final -1 is optional). the current polyline has ended and the next one begins. Treatment of the current material and normal binding is as follows: The PER_PART binding specifies a material or normal for each segment of the line. The PER_FACE binding specifies a material or normal for each polyline. PER_VERTEX specifies a material or normal for each vertex. The corresponding _INDEXED bindings are the same, but use the materialIndex or normalIndex indices. The DEFAULT material binding is equal to OVERALL. The DEFAULT normal binding is equal to PER_VERTEX_INDEXED; if insufficient normals exist in the state, the lines will be drawn unlit. The same rules for texture coordinate generation as IndexedFaceSet are used. More...
#include <Vrml_IndexedLineSet.hxx>

Public Member Functions | |
| Vrml_IndexedLineSet (const Handle< TColStd_HArray1OfInteger > &aCoordIndex, const Handle< TColStd_HArray1OfInteger > &aMaterialIndex, const Handle< TColStd_HArray1OfInteger > &aNormalIndex, const Handle< TColStd_HArray1OfInteger > &aTextureCoordIndex) | |
| Vrml_IndexedLineSet () | |
| void | SetCoordIndex (const Handle< TColStd_HArray1OfInteger > &aCoordIndex) | 
| Handle< TColStd_HArray1OfInteger > | CoordIndex () const | 
| void | SetMaterialIndex (const Handle< TColStd_HArray1OfInteger > &aMaterialIndex) | 
| Handle< TColStd_HArray1OfInteger > | MaterialIndex () const | 
| void | SetNormalIndex (const Handle< TColStd_HArray1OfInteger > &aNormalIndex) | 
| Handle< TColStd_HArray1OfInteger > | NormalIndex () const | 
| void | SetTextureCoordIndex (const Handle< TColStd_HArray1OfInteger > &aTextureCoordIndex) | 
| Handle< TColStd_HArray1OfInteger > | TextureCoordIndex () const | 
| Standard_OStream & | Print (Standard_OStream &anOStream) const | 
  Public Member Functions inherited from Standard_Transient | |
| Standard_Transient () | |
| Empty constructor.   | |
| Standard_Transient (const Standard_Transient &) | |
| Copy constructor – does nothing.   | |
| Standard_Transient & | operator= (const Standard_Transient &) | 
| Assignment operator, needed to avoid copying reference counter.   | |
| virtual | ~Standard_Transient () | 
| Destructor must be virtual.   | |
| virtual const opencascade::handle< Standard_Type > & | DynamicType () const | 
| Returns a type descriptor about this object.   | |
| Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const | 
| Returns a true value if this is an instance of Type.   | |
| Standard_Boolean | IsInstance (const Standard_CString theTypeName) const | 
| Returns a true value if this is an instance of TypeName.   | |
| Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const | 
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.   | |
| Standard_Boolean | IsKind (const Standard_CString theTypeName) const | 
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.   | |
| Standard_Transient * | This () const | 
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.   | |
| Standard_Integer | GetRefCount () const noexcept | 
| Get the reference counter of this object.   | |
| void | IncrementRefCounter () noexcept | 
| Increments the reference counter of this object.   | |
| Standard_Integer | DecrementRefCounter () noexcept | 
| Decrements the reference counter of this object; returns the decremented value.   | |
| virtual void | Delete () const | 
| Memory deallocator for transient classes.   | |
Additional Inherited Members | |
  Public Types inherited from Standard_Transient | |
| typedef void | base_type | 
| Returns a type descriptor about this object.   | |
  Static Public Member Functions inherited from Standard_Transient | |
| static constexpr const char * | get_type_name () | 
| Returns a type descriptor about this object.   | |
| static const opencascade::handle< Standard_Type > & | get_type_descriptor () | 
| Returns type descriptor of Standard_Transient class.   | |
defines a IndexedLineSet node of VRML specifying geometry shapes. This node represents a 3D shape formed by constructing polylines from vertices located at the current coordinates. IndexedLineSet uses the indices in its coordIndex field to specify the polylines. An index of -1 separates one polyline from the next (thus, a final -1 is optional). the current polyline has ended and the next one begins. Treatment of the current material and normal binding is as follows: The PER_PART binding specifies a material or normal for each segment of the line. The PER_FACE binding specifies a material or normal for each polyline. PER_VERTEX specifies a material or normal for each vertex. The corresponding _INDEXED bindings are the same, but use the materialIndex or normalIndex indices. The DEFAULT material binding is equal to OVERALL. The DEFAULT normal binding is equal to PER_VERTEX_INDEXED; if insufficient normals exist in the state, the lines will be drawn unlit. The same rules for texture coordinate generation as IndexedFaceSet are used.
| Vrml_IndexedLineSet::Vrml_IndexedLineSet | ( | const Handle< TColStd_HArray1OfInteger > & | aCoordIndex, | 
| const Handle< TColStd_HArray1OfInteger > & | aMaterialIndex, | ||
| const Handle< TColStd_HArray1OfInteger > & | aNormalIndex, | ||
| const Handle< TColStd_HArray1OfInteger > & | aTextureCoordIndex | ||
| ) | 
| Vrml_IndexedLineSet::Vrml_IndexedLineSet | ( | ) | 
| Handle< TColStd_HArray1OfInteger > Vrml_IndexedLineSet::CoordIndex | ( | ) | const | 
| Handle< TColStd_HArray1OfInteger > Vrml_IndexedLineSet::MaterialIndex | ( | ) | const | 
| Handle< TColStd_HArray1OfInteger > Vrml_IndexedLineSet::NormalIndex | ( | ) | const | 
| Standard_OStream & Vrml_IndexedLineSet::Print | ( | Standard_OStream & | anOStream | ) | const | 
| void Vrml_IndexedLineSet::SetCoordIndex | ( | const Handle< TColStd_HArray1OfInteger > & | aCoordIndex | ) | 
| void Vrml_IndexedLineSet::SetMaterialIndex | ( | const Handle< TColStd_HArray1OfInteger > & | aMaterialIndex | ) | 
| void Vrml_IndexedLineSet::SetNormalIndex | ( | const Handle< TColStd_HArray1OfInteger > & | aNormalIndex | ) | 
| void Vrml_IndexedLineSet::SetTextureCoordIndex | ( | const Handle< TColStd_HArray1OfInteger > & | aTextureCoordIndex | ) | 
| Handle< TColStd_HArray1OfInteger > Vrml_IndexedLineSet::TextureCoordIndex | ( | ) | const |