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    Open CASCADE Technology 7.8.2.dev
    
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Implementation of the TextureTransform node. More...
#include <VrmlData_TextureTransform.hxx>

Public Member Functions | |
| VrmlData_TextureTransform () | |
| VrmlData_TextureTransform (const VrmlData_Scene &theScene, const char *theName) | |
| const gp_XY & | Center () const | 
| Standard_Real | Rotation () const | 
| const gp_XY & | Scale () const | 
| const gp_XY & | Translation () const | 
| void | SetCenter (const gp_XY &V) | 
| void | SetRotation (const Standard_Real V) | 
| void | SetScale (const gp_XY &V) | 
| void | SetTranslation (const gp_XY &V) | 
  Public Member Functions inherited from VrmlData_Node | |
| VrmlData_Node () | |
| virtual | ~VrmlData_Node () | 
| const VrmlData_Scene & | Scene () const | 
| const char * | Name () const | 
| VrmlData_ErrorStatus | ReadNode (VrmlData_InBuffer &theBuffer, Handle< VrmlData_Node > &theNode, const Handle< Standard_Type > &Type=NULL) | 
| virtual VrmlData_ErrorStatus | Read (VrmlData_InBuffer &theBuffer)=0 | 
| virtual VrmlData_ErrorStatus | Write (const char *thePrefix) const | 
| virtual Standard_Boolean | IsDefault () const | 
| VrmlData_ErrorStatus | WriteClosing () const | 
| virtual Handle< VrmlData_Node > | Clone (const Handle< VrmlData_Node > &) const | 
  Public Member Functions inherited from Standard_Transient | |
| Standard_Transient () | |
| Empty constructor.   | |
| Standard_Transient (const Standard_Transient &) | |
| Copy constructor – does nothing.   | |
| Standard_Transient & | operator= (const Standard_Transient &) | 
| Assignment operator, needed to avoid copying reference counter.   | |
| virtual | ~Standard_Transient () | 
| Destructor must be virtual.   | |
| virtual const opencascade::handle< Standard_Type > & | DynamicType () const | 
| Returns a type descriptor about this object.   | |
| Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const | 
| Returns a true value if this is an instance of Type.   | |
| Standard_Boolean | IsInstance (const Standard_CString theTypeName) const | 
| Returns a true value if this is an instance of TypeName.   | |
| Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const | 
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.   | |
| Standard_Boolean | IsKind (const Standard_CString theTypeName) const | 
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.   | |
| Standard_Transient * | This () const | 
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.   | |
| Standard_Integer | GetRefCount () const noexcept | 
| Get the reference counter of this object.   | |
| void | IncrementRefCounter () noexcept | 
| Increments the reference counter of this object.   | |
| Standard_Integer | DecrementRefCounter () noexcept | 
| Decrements the reference counter of this object; returns the decremented value.   | |
| virtual void | Delete () const | 
| Memory deallocator for transient classes.   | |
Implementation of the TextureTransform node.
      
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Empty constructor
      
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Constructor
      
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Query the Rotation
      
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Set the Rotation