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|   | VrmlData_IndexedFaceSet () | 
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|   | VrmlData_IndexedFaceSet (const VrmlData_Scene &theScene, const char *theName, const Standard_Boolean isCCW=Standard_True, const Standard_Boolean isSolid=Standard_True, const Standard_Boolean isConvex=Standard_True, const Standard_Real theCreaseAngle=0.) | 
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| const Handle< VrmlData_Normal > &  | Normals () const | 
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| const Handle< VrmlData_Color > &  | Colors () const | 
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| const Handle< VrmlData_TextureCoordinate > &  | TextureCoords () const | 
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| const Handle< VrmlData_Coordinate > &  | Coordinates () const | 
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| size_t  | Polygons (const Standard_Integer **&arrPolygons) const | 
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| Standard_Integer  | Polygon (const Standard_Integer iFace, const Standard_Integer *&outIndice) | 
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| void  | SetCoordinates (const Handle< VrmlData_Coordinate > &theCoord) | 
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| void  | SetPolygons (const Standard_Size nPolygons, const Standard_Integer **thePolygons) | 
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| size_t  | ArrayNormalInd (const Standard_Integer **&arrNormalInd) const | 
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| Standard_Integer  | IndiceNormals (const Standard_Integer iFace, const Standard_Integer *&outIndice) | 
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| gp_XYZ  | GetNormal (const Standard_Integer iFace, const Standard_Integer iVertex) | 
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| void  | SetNormalInd (const Standard_Size nIndice, const Standard_Integer **theIndice) | 
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| void  | SetNormals (const Handle< VrmlData_Normal > &theNormals) | 
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| void  | SetNormalPerVertex (const Standard_Boolean isNormalPerVertex) | 
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| size_t  | ArrayColorInd (const Standard_Integer **&arrColorInd) const | 
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| Quantity_Color  | GetColor (const Standard_Integer iFace, const Standard_Integer iVertex) | 
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| void  | SetColorInd (const Standard_Size nIndice, const Standard_Integer **theIndice) | 
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| void  | SetColors (const Handle< VrmlData_Color > &theColors) | 
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| void  | SetColorPerVertex (const Standard_Boolean isColorPerVertex) | 
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| size_t  | ArrayTextureCoordInd (const Standard_Integer **&arrTextureCoordInd) const | 
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| void  | SetTextureCoordInd (const Standard_Size nIndice, const Standard_Integer **theIndice) | 
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| void  | SetTextureCoords (const Handle< VrmlData_TextureCoordinate > &tc) | 
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| virtual const Handle< TopoDS_TShape > &  | TShape () override | 
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| virtual Handle< VrmlData_Node >  | Clone (const Handle< VrmlData_Node > &theOther) const override | 
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| virtual VrmlData_ErrorStatus  | Read (VrmlData_InBuffer &theBuffer) override | 
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| virtual VrmlData_ErrorStatus  | Write (const char *thePrefix) const override | 
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| virtual Standard_Boolean  | IsDefault () const override | 
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|   | VrmlData_Faceted () | 
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|   | VrmlData_Faceted (const VrmlData_Scene &theScene, const char *theName, const Standard_Boolean isCCW, const Standard_Boolean isSolid, const Standard_Boolean isConvex, const Standard_Real theCreaseAngle) | 
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| Standard_Boolean  | IsCCW () const | 
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| Standard_Boolean  | IsSolid () const | 
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| Standard_Boolean  | IsConvex () const | 
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| Standard_Real  | CreaseAngle () const | 
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| void  | SetCCW (const Standard_Boolean theValue) | 
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| void  | SetSolid (const Standard_Boolean theValue) | 
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| void  | SetConvex (const Standard_Boolean theValue) | 
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| void  | SetCreaseAngle (const Standard_Real theValue) | 
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|   | VrmlData_Geometry () | 
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|   | VrmlData_Geometry (const VrmlData_Scene &theScene, const char *theName) | 
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|   | VrmlData_Node () | 
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| virtual  | ~VrmlData_Node () | 
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| const VrmlData_Scene &  | Scene () const | 
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| const char *  | Name () const | 
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| VrmlData_ErrorStatus  | ReadNode (VrmlData_InBuffer &theBuffer, Handle< VrmlData_Node > &theNode, const Handle< Standard_Type > &Type=NULL) | 
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| VrmlData_ErrorStatus  | WriteClosing () const | 
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  Public Member Functions inherited from Standard_Transient | 
|   | Standard_Transient () | 
|   | Empty constructor.  
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|   | Standard_Transient (const Standard_Transient &) | 
|   | Copy constructor – does nothing.  
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| Standard_Transient &  | operator= (const Standard_Transient &) | 
|   | Assignment operator, needed to avoid copying reference counter.  
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| virtual  | ~Standard_Transient () | 
|   | Destructor must be virtual.  
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| virtual const opencascade::handle< Standard_Type > &  | DynamicType () const | 
|   | Returns a type descriptor about this object.  
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| Standard_Boolean  | IsInstance (const opencascade::handle< Standard_Type > &theType) const | 
|   | Returns a true value if this is an instance of Type.  
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| Standard_Boolean  | IsInstance (const Standard_CString theTypeName) const | 
|   | Returns a true value if this is an instance of TypeName.  
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| Standard_Boolean  | IsKind (const opencascade::handle< Standard_Type > &theType) const | 
|   | Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.  
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| Standard_Boolean  | IsKind (const Standard_CString theTypeName) const | 
|   | Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.  
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| Standard_Transient *  | This () const | 
|   | Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.  
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| Standard_Integer  | GetRefCount () const noexcept | 
|   | Get the reference counter of this object.  
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| void  | IncrementRefCounter () noexcept | 
|   | Increments the reference counter of this object.  
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| Standard_Integer  | DecrementRefCounter () noexcept | 
|   | Decrements the reference counter of this object; returns the decremented value.  
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| virtual void  | Delete () const | 
|   | Memory deallocator for transient classes.  
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Implementation of IndexedFaceSet node