This package contains the set of commands and services of the 3D Viewer. It provides a set of high level commands to control the views and viewing modes.  
 More...
 | 
| static gp_Dir  | GetProjAxis (const V3d_TypeOfOrientation theOrientation) | 
|   | Determines the orientation vector corresponding to the predefined orientation type.  
  | 
|   | 
| static void  | ArrowOfRadius (const Handle< Graphic3d_Group > &garrow, const Standard_Real X0, const Standard_Real Y0, const Standard_Real Z0, const Standard_Real DX, const Standard_Real DY, const Standard_Real DZ, const Standard_Real Alpha, const Standard_Real Lng) | 
|   | Compute the graphic structure of arrow. X0,Y0,Z0 : coordinate of the arrow. DX,DY,DZ : Direction of the arrow. Alpha : Angle of arrow. Lng : Length of arrow.  
  | 
|   | 
| static void  | CircleInPlane (const Handle< Graphic3d_Group > &gcircle, const Standard_Real X0, const Standard_Real Y0, const Standard_Real Z0, const Standard_Real VX, const Standard_Real VY, const Standard_Real VZ, const Standard_Real Radius) | 
|   | Compute the graphic structure of circle. X0,Y0,Z0 : Center of circle. VX,VY,VZ : Axis of circle. Radius : Radius of circle.  
  | 
|   | 
| static void  | SwitchViewsinWindow (const Handle< V3d_View > &aPreviousView, const Handle< V3d_View > &aNextView) | 
|   | 
| static Standard_CString  | TypeOfOrientationToString (V3d_TypeOfOrientation theType) | 
|   | Returns the string name for a given orientation type.  
  | 
|   | 
| static V3d_TypeOfOrientation  | TypeOfOrientationFromString (Standard_CString theTypeString) | 
|   | Returns the orientation type from the given string identifier (using case-insensitive comparison).  
  | 
|   | 
| static Standard_Boolean  | TypeOfOrientationFromString (const Standard_CString theTypeString, V3d_TypeOfOrientation &theType) | 
|   | Determines the shape type from the given string identifier (using case-insensitive comparison).  
  | 
|   | 
This package contains the set of commands and services of the 3D Viewer. It provides a set of high level commands to control the views and viewing modes.