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    Open CASCADE Technology 7.8.2.dev
    
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Storage package is used to write and read persistent objects. These objects are read and written by a retrieval or storage algorithm (Storage_Schema object) in a container (disk, memory, network ...). Drivers (FSD_File objects) assign a physical container for data to be stored or retrieved. The standard procedure for an application in reading a container is the following: More...
#include <Storage.hxx>
Static Public Member Functions | |
| static TCollection_AsciiString | Version () | 
| returns the version of Storage's read/write routines   | |
Storage package is used to write and read persistent objects. These objects are read and written by a retrieval or storage algorithm (Storage_Schema object) in a container (disk, memory, network ...). Drivers (FSD_File objects) assign a physical container for data to be stored or retrieved. The standard procedure for an application in reading a container is the following:
      
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  static | 
returns the version of Storage's read/write routines