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    Open CASCADE Technology 7.8.2.dev
    
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Represents class for applying text formatting. More...
#include <StdPrs_BRepTextBuilder.hxx>
Public Member Functions | |
| TopoDS_Shape | Perform (StdPrs_BRepFont &theFont, const Handle< Font_TextFormatter > &theFormatter, const gp_Ax3 &thePenLoc=gp_Ax3()) | 
| Render text as BRep shape.   | |
| TopoDS_Shape | Perform (StdPrs_BRepFont &theFont, const NCollection_String &theString, const gp_Ax3 &thePenLoc=gp_Ax3(), const Graphic3d_HorizontalTextAlignment theHAlign=Graphic3d_HTA_LEFT, const Graphic3d_VerticalTextAlignment theVAlign=Graphic3d_VTA_BOTTOM) | 
| Render text as BRep shape.   | |
Protected Attributes | |
| BRep_Builder | myBuilder | 
Represents class for applying text formatting.
| TopoDS_Shape StdPrs_BRepTextBuilder::Perform | ( | StdPrs_BRepFont & | theFont, | 
| const Handle< Font_TextFormatter > & | theFormatter, | ||
| const gp_Ax3 & | thePenLoc = gp_Ax3()  | 
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| ) | 
Render text as BRep shape.
| theFormatter | formatter which defines aligned text | 
| thePenLoc | start position and orientation on the baseline | 
| TopoDS_Shape StdPrs_BRepTextBuilder::Perform | ( | StdPrs_BRepFont & | theFont, | 
| const NCollection_String & | theString, | ||
| const gp_Ax3 & | thePenLoc = gp_Ax3(),  | 
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| const Graphic3d_HorizontalTextAlignment | theHAlign = Graphic3d_HTA_LEFT,  | 
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| const Graphic3d_VerticalTextAlignment | theVAlign = Graphic3d_VTA_BOTTOM  | 
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| ) | 
Render text as BRep shape.
| theString | text in UTF-8 encoding | 
| thePenLoc | start position and orientation on the baseline | 
| theHAlign | horizontal alignment of the text | 
| theVAlign | vertical alignment of the text | 
      
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  protected |