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    Open CASCADE Technology 7.8.2.dev
    
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Interface for reading primitive array from the buffer. More...
#include <RWMesh_TriangulationReader.hxx>

Data Structures | |
| struct | LoadingStatistic | 
Public Member Functions | |
| RWMesh_TriangulationReader () | |
| Constructor.   | |
| virtual | ~RWMesh_TriangulationReader () | 
| Destructor.   | |
| const TCollection_AsciiString & | FileName () const | 
| Returns file name for reporting issues.   | |
| void | SetFileName (const TCollection_AsciiString &theFileName) | 
| Sets file name for reporting issues.   | |
| const RWMesh_CoordinateSystemConverter & | CoordinateSystemConverter () const | 
| Returns coordinate system converter using for correct data loading.   | |
| void | SetCoordinateSystemConverter (const RWMesh_CoordinateSystemConverter &theConverter) | 
| Sets coordinate system converter.   | |
| bool | IsDoublePrecision () const | 
| Returns flag to fill in triangulation using double or single precision; FALSE by default.   | |
| void | SetDoublePrecision (bool theIsDouble) | 
| Sets flag to fill in triangulation using double or single precision.   | |
| Standard_Boolean | ToSkipDegenerates () const | 
| Returns TRUE if degenerated triangles should be skipped during mesh loading (only indexes will be checked).   | |
| void | SetToSkipDegenerates (const Standard_Boolean theToSkip) | 
| Sets flag to skip degenerated triangles during mesh loading (only indexes will be checked).   | |
| Standard_Boolean | ToPrintDebugMessages () const | 
| Returns TRUE if additional debug information should be print.   | |
| void | SetToPrintDebugMessages (const Standard_Boolean theToPrint) | 
| Sets flag to print debug information.   | |
| void | StartStatistic () | 
| Starts and reset internal object that accumulates nodes/triangles statistic during data reading.   | |
| void | StopStatistic () | 
| Stops and nullify internal object that accumulates nodes/triangles statistic during data reading.   | |
| void | PrintStatistic () const | 
| Prints loading statistic. This method should be used between StartStatistic() and StopStatistic() calls for correct results.   | |
| bool | Load (const Handle< RWMesh_TriangulationSource > &theSourceMesh, const Handle< Poly_Triangulation > &theDestMesh, const Handle< OSD_FileSystem > &theFileSystem) const | 
| Loads primitive array.   | |
  Public Member Functions inherited from Standard_Transient | |
| Standard_Transient () | |
| Empty constructor.   | |
| Standard_Transient (const Standard_Transient &) | |
| Copy constructor – does nothing.   | |
| Standard_Transient & | operator= (const Standard_Transient &) | 
| Assignment operator, needed to avoid copying reference counter.   | |
| virtual | ~Standard_Transient () | 
| Destructor must be virtual.   | |
| virtual const opencascade::handle< Standard_Type > & | DynamicType () const | 
| Returns a type descriptor about this object.   | |
| Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const | 
| Returns a true value if this is an instance of Type.   | |
| Standard_Boolean | IsInstance (const Standard_CString theTypeName) const | 
| Returns a true value if this is an instance of TypeName.   | |
| Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const | 
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.   | |
| Standard_Boolean | IsKind (const Standard_CString theTypeName) const | 
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.   | |
| Standard_Transient * | This () const | 
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.   | |
| Standard_Integer | GetRefCount () const noexcept | 
| Get the reference counter of this object.   | |
| void | IncrementRefCounter () noexcept | 
| Increments the reference counter of this object.   | |
| Standard_Integer | DecrementRefCounter () noexcept | 
| Decrements the reference counter of this object; returns the decremented value.   | |
| virtual void | Delete () const | 
| Memory deallocator for transient classes.   | |
Protected Member Functions | |
| virtual bool | load (const Handle< RWMesh_TriangulationSource > &theSourceMesh, const Handle< Poly_Triangulation > &theDestMesh, const Handle< OSD_FileSystem > &theFileSystem) const =0 | 
| Loads primitive array.   | |
| virtual bool | finalizeLoading (const Handle< RWMesh_TriangulationSource > &theSourceMesh, const Handle< Poly_Triangulation > &theDestMesh) const | 
| Performs additional actions to finalize data loading.   | |
Additional Inherited Members | |
  Public Types inherited from Standard_Transient | |
| typedef void | base_type | 
| Returns a type descriptor about this object.   | |
  Static Public Member Functions inherited from Standard_Transient | |
| static constexpr const char * | get_type_name () | 
| Returns a type descriptor about this object.   | |
| static const opencascade::handle< Standard_Type > & | get_type_descriptor () | 
| Returns type descriptor of Standard_Transient class.   | |
Interface for reading primitive array from the buffer.
| RWMesh_TriangulationReader::RWMesh_TriangulationReader | ( | ) | 
Constructor.
      
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  virtual | 
Destructor.
      
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  inline | 
Returns coordinate system converter using for correct data loading.
      
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  inline | 
Returns file name for reporting issues.
      
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  protectedvirtual | 
Performs additional actions to finalize data loading.
Reimplemented in RWGltf_TriangulationReader.
      
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  inline | 
Returns flag to fill in triangulation using double or single precision; FALSE by default.
| bool RWMesh_TriangulationReader::Load | ( | const Handle< RWMesh_TriangulationSource > & | theSourceMesh, | 
| const Handle< Poly_Triangulation > & | theDestMesh, | ||
| const Handle< OSD_FileSystem > & | theFileSystem | ||
| ) | const | 
Loads primitive array.
      
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  protectedpure virtual | 
Loads primitive array.
Implemented in RWGltf_TriangulationReader.
      
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  inline | 
Prints loading statistic. This method should be used between StartStatistic() and StopStatistic() calls for correct results.
      
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  inline | 
Sets coordinate system converter.
      
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  inline | 
Sets flag to fill in triangulation using double or single precision.
      
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  inline | 
Sets file name for reporting issues.
      
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  inlineprotectedvirtual | 
Resizes array of nodes normals to specified size.
| theMesh | [in] triangulation to be modified | 
| theNbNodes | [in] nodes number | 
      
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  inlineprotectedvirtual | 
Resizes array of position nodes to specified size.
| theMesh | [in] triangulation to be modified | 
| theNbNodes | [in] nodes number | 
| theToCopyData | [in] copy old nodes into new array | 
      
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  inlineprotectedvirtual | 
Resizes array of triangles to specified size.
| theMesh | [in] triangulation to be modified | 
| theNbTris | [in] elements number | 
| theToCopyData | [in] copy old triangles into new array | 
      
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  inlineprotectedvirtual | 
Resizes array of UV nodes to specified size.
| theMesh | [in] triangulation to be modified | 
| theNbNodes | [in] nodes number | 
      
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  inlineprotectedvirtual | 
Sets node normal.
| theMesh | [in] triangulation to be modified | 
| theIndex | node index starting from 1 | 
| theNormal | node normal vector | 
      
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  inlineprotectedvirtual | 
Sets node position.
| theMesh | [in] triangulation to be modified | 
| theIndex | [in] node index starting from 1 | 
| thePnt | [in] node position | 
      
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  inlineprotectedvirtual | 
Sets node UV texture coordinates.
| theMesh | [in] triangulation to be modified | 
| theIndex | [in] node index starting from 1 | 
| theUV | [in] node UV coordinates | 
      
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  inline | 
Sets flag to print debug information.
      
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  inline | 
Sets flag to skip degenerated triangles during mesh loading (only indexes will be checked).
      
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  inlineprotectedvirtual | 
Adds triangle element.
| theMesh | [in] triangulation to be modified | 
| theIndex | triangle index starting from 1 | 
| theTriangle | triangle nodes starting from 1 | 
      
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  inline | 
Starts and reset internal object that accumulates nodes/triangles statistic during data reading.
      
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  inline | 
Stops and nullify internal object that accumulates nodes/triangles statistic during data reading.
      
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  inline | 
Returns TRUE if additional debug information should be print.
      
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  inline | 
Returns TRUE if degenerated triangles should be skipped during mesh loading (only indexes will be checked).
      
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  protected | 
coordinate system converter
      
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  protected | 
file name to use during message printing
      
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  protected | 
flag to fill in triangulation using single or double precision
      
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  mutableprotected | 
statistic of loaded triangulation
      
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  mutableprotected | 
internal mutex to collect nodes/triangles statistic
      
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  protected | 
flag to print additional debug information
      
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  protected | 
flag to skip degenerate triangles during loading, FALSE by default