Class for iterating pair of texture sets through each defined texture slot. Note that iterator considers texture slots being in ascending order within OpenGl_TextureSet.  
 More...
#include <OpenGl_TextureSetPairIterator.hxx>
Class for iterating pair of texture sets through each defined texture slot. Note that iterator considers texture slots being in ascending order within OpenGl_TextureSet. 
 
◆ OpenGl_TextureSetPairIterator()
◆ More()
  
  
      
        
          | bool OpenGl_TextureSetPairIterator::More  | 
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           const | 
         
       
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inline   | 
  
 
Return TRUE if there are more texture units to pass through. 
 
 
◆ Next()
  
  
      
        
          | void OpenGl_TextureSetPairIterator::Next  | 
          ( | 
           | ) | 
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inline   | 
  
 
Move iterator position to the next pair. 
 
 
◆ Texture1()
Access texture from first texture set. 
 
 
◆ Texture2()
Access texture from second texture set. 
 
 
◆ Unit()
Return current texture unit. 
 
 
The documentation for this class was generated from the following file: