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    Open CASCADE Technology 7.8.2.dev
    
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#include <OpenGl_StencilTest.hxx>

Public Member Functions | |
| OpenGl_StencilTest () | |
| Default constructor.   | |
| virtual void | Render (const Handle< OpenGl_Workspace > &theWorkspace) const override | 
| Render primitives to the window.   | |
| virtual void | Release (OpenGl_Context *theContext) override | 
| Release GPU resources. Pointer to the context is used because this method might be called when the context is already being destroyed and usage of a handle would be unsafe.   | |
| void | SetOptions (const Standard_Boolean theIsEnabled) | 
| virtual void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const override | 
| Dumps the content of me into the stream.   | |
  Public Member Functions inherited from OpenGl_Element | |
| OpenGl_Element () | |
| virtual Standard_Boolean | IsFillDrawMode () const | 
| Return TRUE if primitive type generates shaded triangulation (to be used in filters).   | |
| virtual Standard_Size | EstimatedDataSize () const | 
| Returns estimated GPU memory usage for holding data without considering overheads and allocation alignment rules.   | |
| virtual void | UpdateMemStats (Graphic3d_FrameStatsDataTmp &theStats) const | 
| Increment memory usage statistics. Default implementation puts EstimatedDataSize() into Graphic3d_FrameStatsCounter_EstimatedBytesGeom.   | |
| virtual void | UpdateDrawStats (Graphic3d_FrameStatsDataTmp &theStats, bool theIsDetailed) const | 
| Increment draw calls statistics.   | |
| virtual void | SynchronizeAspects () | 
| Update parameters of the drawable elements.   | |
Protected Member Functions | |
| virtual | ~OpenGl_StencilTest () | 
| Destructor.   | |
  Protected Member Functions inherited from OpenGl_Element | |
| virtual | ~OpenGl_Element () | 
Additional Inherited Members | |
  Static Public Member Functions inherited from OpenGl_Element | |
| template<typename theResource_t > | |
| static void | Destroy (OpenGl_Context *theContext, theResource_t *&theElement) | 
| Pointer to the context is used because this method might be called when the context is already being destroyed and usage of a handle would be unsafe.   | |
| OpenGl_StencilTest::OpenGl_StencilTest | ( | ) | 
Default constructor.
      
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  protectedvirtual | 
Destructor.
      
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  overridevirtual | 
Dumps the content of me into the stream.
Reimplemented from OpenGl_Element.
      
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  overridevirtual | 
Release GPU resources. Pointer to the context is used because this method might be called when the context is already being destroyed and usage of a handle would be unsafe.
Implements OpenGl_Element.
      
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  overridevirtual | 
Render primitives to the window.
Implements OpenGl_Element.
| void OpenGl_StencilTest::SetOptions | ( | const Standard_Boolean | theIsEnabled | ) |