Open CASCADE Technology 7.8.2.dev
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#include <NLPlate_NLPlate.hxx>
NLPlate_NLPlate::NLPlate_NLPlate | ( | const Handle< Geom_Surface > & | InitialSurface | ) |
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inline |
void NLPlate_NLPlate::ConstraintsSliding | ( | const Standard_Integer | NbIterations = 3 | ) |
Standard_Integer NLPlate_NLPlate::Continuity | ( | ) | const |
void NLPlate_NLPlate::destroy | ( | ) |
gp_XYZ NLPlate_NLPlate::EvaluateDerivative | ( | const gp_XY & | point2d, |
const Standard_Integer | iu, | ||
const Standard_Integer | iv | ||
) | const |
void NLPlate_NLPlate::IncrementalSolve | ( | const Standard_Integer | ord = 2 , |
const Standard_Integer | InitialConsraintOrder = 1 , |
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const Standard_Integer | NbIncrements = 4 , |
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const Standard_Boolean | UVSliding = Standard_False |
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) |
void NLPlate_NLPlate::Init | ( | ) |
reset the Plate in the initial state ( same as after Create((Surface))
Standard_Boolean NLPlate_NLPlate::IsDone | ( | ) | const |
returns True if all has been correctly done.
void NLPlate_NLPlate::Load | ( | const Handle< NLPlate_HGPPConstraint > & | GConst | ) |
Standard_Integer NLPlate_NLPlate::MaxActiveConstraintOrder | ( | ) | const |
void NLPlate_NLPlate::Solve | ( | const Standard_Integer | ord = 2 , |
const Standard_Integer | InitialConsraintOrder = 1 |
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) |
void NLPlate_NLPlate::Solve2 | ( | const Standard_Integer | ord = 2 , |
const Standard_Integer | InitialConsraintOrder = 1 |
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) |