Generic 4-components vector. To be used as RGBA color vector or XYZW 3D-point with special W-component for operations with projection / model view matrices. Use this class for 3D-points carefully because declared W-component may results in incorrect results if used without matrices.  
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|   | NCollection_Vec4 () | 
|   | Empty constructor. Construct the zero vector.  
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|   | NCollection_Vec4 (const Element_t theValue) | 
|   | Initialize ALL components of vector within specified value.  
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|   | NCollection_Vec4 (const Element_t theX, const Element_t theY, const Element_t theZ, const Element_t theW) | 
|   | Per-component constructor.  
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|   | NCollection_Vec4 (const NCollection_Vec2< Element_t > &theVec2) | 
|   | Constructor from 2-components vector.  
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|   | NCollection_Vec4 (const NCollection_Vec3< Element_t > &theVec3, const Element_t theW=Element_t(0)) | 
|   | Constructor from 3-components vector + optional 4th value.  
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| template<typename OtherElement_t >  | 
|   | NCollection_Vec4 (const NCollection_Vec4< OtherElement_t > &theOtherVec4) | 
|   | Conversion constructor (explicitly converts some 4-component vector with other element type to a new 4-component vector with the element type Element_t, whose elements are static_cast'ed corresponding elements of theOtherVec4 vector)  
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| void  | SetValues (const Element_t theX, const Element_t theY, const Element_t theZ, const Element_t theW) | 
|   | Assign new values to the vector.  
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| void  | SetValues (const NCollection_Vec3< Element_t > &theVec3, const Element_t theW) | 
|   | Assign new values as 3-component vector and a 4-th value.  
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| Element_t  | x () const | 
|   | Alias to 1st component as X coordinate in XYZW.  
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| Element_t  | r () const | 
|   | Alias to 1st component as RED channel in RGBA.  
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| Element_t  | y () const | 
|   | Alias to 2nd component as Y coordinate in XYZW.  
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| Element_t  | g () const | 
|   | Alias to 2nd component as GREEN channel in RGBA.  
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| Element_t  | z () const | 
|   | Alias to 3rd component as Z coordinate in XYZW.  
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| Element_t  | b () const | 
|   | Alias to 3rd component as BLUE channel in RGBA.  
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| Element_t  | w () const | 
|   | Alias to 4th component as W coordinate in XYZW.  
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| Element_t  | a () const | 
|   | Alias to 4th component as ALPHA channel in RGBA.  
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| Element_t &  | x () | 
|   | Alias to 1st component as X coordinate in XYZW.  
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| Element_t &  | r () | 
|   | Alias to 1st component as RED channel in RGBA.  
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| Element_t &  | y () | 
|   | Alias to 2nd component as Y coordinate in XYZW.  
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| Element_t &  | g () | 
|   | Alias to 2nd component as GREEN channel in RGBA.  
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| Element_t &  | z () | 
|   | Alias to 3rd component as Z coordinate in XYZW.  
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| Element_t &  | b () | 
|   | Alias to 3rd component as BLUE channel in RGBA.  
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| Element_t &  | w () | 
|   | Alias to 4th component as W coordinate in XYZW.  
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| Element_t &  | a () | 
|   | Alias to 4th component as ALPHA channel in RGBA.  
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| bool  | IsEqual (const NCollection_Vec4 &theOther) const | 
|   | Check this vector with another vector for equality (without tolerance!).  
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| bool  | operator== (const NCollection_Vec4 &theOther) const | 
|   | Check this vector with another vector for equality (without tolerance!).  
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| bool  | operator!= (const NCollection_Vec4 &theOther) const | 
|   | Check this vector with another vector for non-equality (without tolerance!).  
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| const Element_t *  | GetData () const | 
|   | Raw access to the data (for OpenGL exchange).  
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| Element_t *  | ChangeData () | 
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|   | operator const Element_t * () const | 
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|   | operator Element_t * () | 
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| NCollection_Vec4 &  | operator+= (const NCollection_Vec4 &theAdd) | 
|   | Compute per-component summary.  
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| NCollection_Vec4  | operator- () const | 
|   | Unary -.  
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| NCollection_Vec4 &  | operator-= (const NCollection_Vec4 &theDec) | 
|   | Compute per-component subtraction.  
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| NCollection_Vec4 &  | operator*= (const NCollection_Vec4 &theRight) | 
|   | Compute per-component multiplication.  
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| void  | Multiply (const Element_t theFactor) | 
|   | Compute per-component multiplication.  
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| NCollection_Vec4 &  | operator*= (const Element_t theFactor) | 
|   | Compute per-component multiplication.  
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| NCollection_Vec4  | operator* (const Element_t theFactor) const | 
|   | Compute per-component multiplication.  
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| NCollection_Vec4  | Multiplied (const Element_t theFactor) const | 
|   | Compute per-component multiplication.  
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| NCollection_Vec4  | cwiseMin (const NCollection_Vec4 &theVec) const | 
|   | Compute component-wise minimum of two vectors.  
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| NCollection_Vec4  | cwiseMax (const NCollection_Vec4 &theVec) const | 
|   | Compute component-wise maximum of two vectors.  
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| NCollection_Vec4  | cwiseAbs () const | 
|   | Compute component-wise modulus of the vector.  
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| Element_t  | maxComp () const | 
|   | Compute maximum component of the vector.  
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| Element_t  | minComp () const | 
|   | Compute minimum component of the vector.  
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| Element_t  | Dot (const NCollection_Vec4 &theOther) const | 
|   | Computes the dot product.  
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| NCollection_Vec4 &  | operator/= (const Element_t theInvFactor) | 
|   | Compute per-component division by scale factor.  
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| NCollection_Vec4 &  | operator/= (const NCollection_Vec4 &theRight) | 
|   | Compute per-component division.  
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| NCollection_Vec4  | operator/ (const Element_t theInvFactor) | 
|   | Compute per-component division by scale factor.  
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| void  | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const | 
|   | Dumps the content of me into the stream.  
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| NCollection_Vec4< float > &  | operator/= (const float theInvFactor) | 
|   | Optimized concretization for float type.  
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| NCollection_Vec4< double > &  | operator/= (const double theInvFactor) | 
|   | Optimized concretization for double type.  
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Generic 4-components vector. To be used as RGBA color vector or XYZW 3D-point with special W-component for operations with projection / model view matrices. Use this class for 3D-points carefully because declared W-component may results in incorrect results if used without matrices.