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    Open CASCADE Technology 7.8.2.dev
    
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Memory allocation. More...
#include <NCollection_BaseSequence.hxx>

Public Member Functions | |
| Iterator (void) | |
| Empty constructor.   | |
| Iterator (const NCollection_BaseSequence &theSeq, const Standard_Boolean isStart) | |
| Constructor with initialisation.   | |
| void | Init (const NCollection_BaseSequence &theSeq, const Standard_Boolean isStart=Standard_True) | 
| Initialisation.   | |
| void | Previous () | 
| Switch to previous element; note that it will reset.   | |
Protected Attributes | |
| NCollection_SeqNode * | myCurrent | 
| Pointer to the current node.   | |
| NCollection_SeqNode * | myPrevious | 
| Pointer to the previous node.   | |
Memory allocation.
      
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  inline | 
Empty constructor.
      
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  inline | 
Constructor with initialisation.
      
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  inline | 
Initialisation.
      
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  inline | 
Switch to previous element; note that it will reset.
      
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  protected | 
Pointer to the current node.
      
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  protected | 
Pointer to the previous node.