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    Open CASCADE Technology 7.8.2.dev
    
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Sensitive entity covering entire mesh for global selection. More...
#include <MeshVS_CommonSensitiveEntity.hxx>

Public Member Functions | |
| MeshVS_CommonSensitiveEntity (const Handle< SelectMgr_EntityOwner > &theOwner, const Handle< MeshVS_Mesh > &theParentMesh, const MeshVS_MeshSelectionMethod theSelMethod) | |
| Default constructor.   | |
| virtual | ~MeshVS_CommonSensitiveEntity () | 
| Destructor.   | |
| virtual Standard_Integer | NbSubElements () const override | 
| Number of elements.   | |
| virtual Standard_Integer | Size () const override | 
| Returns the amount of sub-entities of the complex entity.   | |
| virtual Select3D_BndBox3d | Box (const Standard_Integer theIdx) const override | 
| Returns bounding box of sub-entity with index theIdx in sub-entity list.   | |
| virtual Standard_Real | Center (const Standard_Integer theIdx, const Standard_Integer theAxis) const override | 
| Returns geometry center of sensitive entity index theIdx along the given axis theAxis.   | |
| virtual void | Swap (const Standard_Integer theIdx1, const Standard_Integer theIdx2) override | 
| Swaps items with indexes theIdx1 and theIdx2.   | |
| virtual Select3D_BndBox3d | BoundingBox () override | 
| Returns bounding box of the triangulation. If location transformation is set, it will be applied.   | |
| virtual gp_Pnt | CenterOfGeometry () const override | 
| Returns center of a mesh.   | |
| virtual Handle< Select3D_SensitiveEntity > | GetConnected () override | 
| Create a copy.   | |
  Public Member Functions inherited from Select3D_SensitiveSet | |
| Select3D_SensitiveSet (const Handle< SelectMgr_EntityOwner > &theOwnerId) | |
| Creates new empty sensitive set and its content.   | |
| virtual Standard_Boolean | Matches (SelectBasics_SelectingVolumeManager &theMgr, SelectBasics_PickResult &thePickResult) override | 
| Checks whether one or more entities of the set overlap current selecting volume. Implements the traverse of BVH tree built for the set.   | |
| virtual void | BVH () override | 
| Builds BVH tree for sensitive set. Must be called manually to build BVH tree for any sensitive set in case if its content was initialized not in a constructor, but element by element.   | |
| virtual Standard_Boolean | ToBuildBVH () const override | 
| Returns TRUE if BVH tree is in invalidated state.   | |
| void | SetBuilder (const Handle< Select3D_BVHBuilder3d > &theBuilder) | 
| Sets the method (builder) used to construct BVH.   | |
| void | MarkDirty () | 
| Marks BVH tree of the set as outdated. It will be rebuild at the next call of BVH()   | |
| virtual void | Clear () override | 
| Destroys cross-reference to avoid memory leak.   | |
| Standard_Integer | GetLeafNodeSize () const | 
| Returns a number of nodes in 1 BVH leaf.   | |
| virtual void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const override | 
| Dumps the content of me into the stream.   | |
  Public Member Functions inherited from Select3D_SensitiveEntity | |
| const Handle< SelectMgr_EntityOwner > & | OwnerId () const | 
| Returns pointer to owner of the entity.   | |
| virtual void | Set (const Handle< SelectMgr_EntityOwner > &theOwnerId) | 
| Sets owner of the entity.   | |
| Standard_Integer | SensitivityFactor () const | 
| allows a better sensitivity for a specific entity in selection algorithms useful for small sized entities.   | |
| void | SetSensitivityFactor (const Standard_Integer theNewSens) | 
| Allows to manage sensitivity of a particular sensitive entity.   | |
| virtual Standard_Boolean | HasInitLocation () const | 
| Returns true if the shape corresponding to the entity has init location.   | |
| virtual gp_GTrsf | InvInitLocation () const | 
| Returns inversed location transformation matrix if the shape corresponding to this entity has init location set. Otherwise, returns identity matrix.   | |
| const Handle< Graphic3d_TransformPers > & | TransformPersistence () const | 
| Return transformation persistence.   | |
| virtual void | SetTransformPersistence (const Handle< Graphic3d_TransformPers > &theTrsfPers) | 
| Set transformation persistence.   | |
  Public Member Functions inherited from Standard_Transient | |
| Standard_Transient () | |
| Empty constructor.   | |
| Standard_Transient (const Standard_Transient &) | |
| Copy constructor – does nothing.   | |
| Standard_Transient & | operator= (const Standard_Transient &) | 
| Assignment operator, needed to avoid copying reference counter.   | |
| virtual | ~Standard_Transient () | 
| Destructor must be virtual.   | |
| virtual const opencascade::handle< Standard_Type > & | DynamicType () const | 
| Returns a type descriptor about this object.   | |
| Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const | 
| Returns a true value if this is an instance of Type.   | |
| Standard_Boolean | IsInstance (const Standard_CString theTypeName) const | 
| Returns a true value if this is an instance of TypeName.   | |
| Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const | 
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.   | |
| Standard_Boolean | IsKind (const Standard_CString theTypeName) const | 
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.   | |
| Standard_Transient * | This () const | 
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.   | |
| Standard_Integer | GetRefCount () const noexcept | 
| Get the reference counter of this object.   | |
| void | IncrementRefCounter () noexcept | 
| Increments the reference counter of this object.   | |
| Standard_Integer | DecrementRefCounter () noexcept | 
| Decrements the reference counter of this object; returns the decremented value.   | |
| virtual void | Delete () const | 
| Memory deallocator for transient classes.   | |
Additional Inherited Members | |
  Public Types inherited from Standard_Transient | |
| typedef void | base_type | 
| Returns a type descriptor about this object.   | |
  Static Public Member Functions inherited from Select3D_SensitiveSet | |
| static const Handle< Select3D_BVHBuilder3d > & | DefaultBVHBuilder () | 
| Return global instance to default BVH builder.   | |
| static void | SetDefaultBVHBuilder (const Handle< Select3D_BVHBuilder3d > &theBuilder) | 
| Assign new BVH builder to be used by default for new sensitive sets (assigning is NOT thread-safe!).   | |
  Static Public Member Functions inherited from Standard_Transient | |
| static constexpr const char * | get_type_name () | 
| Returns a type descriptor about this object.   | |
| static const opencascade::handle< Standard_Type > & | get_type_descriptor () | 
| Returns type descriptor of Standard_Transient class.   | |
  Protected Attributes inherited from Select3D_SensitiveSet | |
| BvhPrimitiveSet | myContent | 
| A link between sensitive entity and BVH_PrimitiveSet.   | |
| Standard_Integer | myDetectedIdx | 
| Index of detected primitive in BVH sorted primitive array.   | |
  Protected Attributes inherited from Select3D_SensitiveEntity | |
| Handle< SelectMgr_EntityOwner > | myOwnerId | 
| Handle< Graphic3d_TransformPers > | myTrsfPers | 
| Standard_Integer | mySFactor | 
Sensitive entity covering entire mesh for global selection.
| MeshVS_CommonSensitiveEntity::MeshVS_CommonSensitiveEntity | ( | const Handle< SelectMgr_EntityOwner > & | theOwner, | 
| const Handle< MeshVS_Mesh > & | theParentMesh, | ||
| const MeshVS_MeshSelectionMethod | theSelMethod | ||
| ) | 
Default constructor.
      
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  virtual | 
Destructor.
      
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  protected | 
Protected copy constructor.
      
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  overridevirtual | 
Returns bounding box of the triangulation. If location transformation is set, it will be applied.
Reimplemented from Select3D_SensitiveSet.
      
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  overridevirtual | 
Returns bounding box of sub-entity with index theIdx in sub-entity list.
Implements Select3D_SensitiveSet.
      
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  overridevirtual | 
Returns geometry center of sensitive entity index theIdx along the given axis theAxis.
Implements Select3D_SensitiveSet.
Returns center of a mesh.
Reimplemented from Select3D_SensitiveSet.
      
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  overrideprotectedvirtual | 
Calculates distance from the 3d projection of used-picked screen point to center of the geometry.
Implements Select3D_SensitiveSet.
      
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  overrideprotectedvirtual | 
Checks whether the entity with index theIdx is inside the current selecting volume.
Implements Select3D_SensitiveSet.
      
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  inlineoverridevirtual | 
Create a copy.
Reimplemented from Select3D_SensitiveEntity.
      
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  overridevirtual | 
Number of elements.
Implements Select3D_SensitiveEntity.
      
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  overrideprotectedvirtual | 
Checks whether the entity with index theIdx overlaps the current selecting volume.
Implements Select3D_SensitiveSet.
      
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  overridevirtual | 
Returns the amount of sub-entities of the complex entity.
Implements Select3D_SensitiveSet.
      
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  overridevirtual | 
Swaps items with indexes theIdx1 and theIdx2.
Implements Select3D_SensitiveSet.