| 
    Open CASCADE Technology 7.8.2.dev
    
   | 
 
this class gives entities which are Articulation points in a whole Model or in a sub-part An Articulation Point divides the graph in two (or more) disconnected sub-graphs Identifying Articulation Points allows improving efficiency of splitting a set of Entities into sub-sets More...
#include <IFGraph_Articulations.hxx>

Public Member Functions | |
| IFGraph_Articulations (const Interface_Graph &agraph, const Standard_Boolean whole) | |
| creates Articulations to evaluate a Graph whole True : works on the whole Model whole False : remains empty, ready to work on a sub-part   | |
| void | GetFromEntity (const Handle< Standard_Transient > &ent) | 
| adds an entity and its shared ones to the list   | |
| void | GetFromIter (const Interface_EntityIterator &iter) | 
| adds a list of entities (as an iterator)   | |
| void | ResetData () | 
| Allows to restart on a new data set.   | |
| virtual void | Evaluate () override | 
| Evaluates the list of Articulation points.   | |
  Public Member Functions inherited from Interface_GraphContent | |
| Interface_GraphContent () | |
| Creates an empty GraphContent, ready to be filled.   | |
| Interface_GraphContent (const Interface_Graph &agraph) | |
| Creates with all entities designated by a Graph.   | |
| Interface_GraphContent (const Interface_Graph &agraph, const Standard_Integer stat) | |
| Creates with entities having specific Status value in a Graph.   | |
| Interface_GraphContent (const Interface_Graph &agraph, const Handle< Standard_Transient > &ent) | |
| Creates an Iterator with Shared entities of an entity (equivalente to EntityIterator but with a Graph)   | |
| void | GetFromGraph (const Interface_Graph &agraph) | 
| Gets all Entities designated by a Graph (once created), adds them to those already recorded.   | |
| void | GetFromGraph (const Interface_Graph &agraph, const Standard_Integer stat) | 
| Gets entities from a graph which have a specific Status value (one created), adds them to those already recorded.   | |
| Interface_EntityIterator | Result () | 
| Returns Result under the exact form of an EntityIterator : Can be used when EntityIterator itself is required (as a returned value for instance), without way for a sub-class.   | |
| void | Begin () | 
| Does the Evaluation before starting the iteration itself (in out)   | |
  Public Member Functions inherited from Interface_EntityIterator | |
| Interface_EntityIterator () | |
| Defines an empty iterator (see AddList & AddItem)   | |
| Interface_EntityIterator (const Handle< TColStd_HSequenceOfTransient > &list) | |
| Defines an iterator on a list, directly i.e. without copying it.   | |
| void | AddList (const Handle< TColStd_HSequenceOfTransient > &list) | 
| Gets a list of entities and adds its to the iteration list.   | |
| void | AddItem (const Handle< Standard_Transient > &anentity) | 
| Adds to the iteration list a defined entity.   | |
| void | GetOneItem (const Handle< Standard_Transient > &anentity) | 
| same as AddItem (kept for compatibility)   | |
| void | SelectType (const Handle< Standard_Type > &atype, const Standard_Boolean keep) | 
| Selects entities with are Kind of a given type, keep only them (is keep is True) or reject only them (if keep is False)   | |
| Standard_Integer | NbEntities () const | 
| Returns count of entities which will be iterated on Calls Start if not yet done.   | |
| Standard_Integer | NbTyped (const Handle< Standard_Type > &type) const | 
| Returns count of entities of a given type (kind of)   | |
| Interface_EntityIterator | Typed (const Handle< Standard_Type > &type) const | 
| Returns the list of entities of a given type (kind of)   | |
| virtual void | Start () const | 
| Allows re-iteration (useless for the first iteration)   | |
| Standard_Boolean | More () const | 
| Says if there are other entities (vertices) to iterate the first time, calls Start.   | |
| void | Next () const | 
| Sets iteration to the next entity (vertex) to give.   | |
| const Handle< Standard_Transient > & | Value () const | 
| Returns the current Entity iterated, to be used by Interface tools.   | |
| Handle< TColStd_HSequenceOfTransient > | Content () const | 
| Returns the content of the Iterator, accessed through a Handle to be used by a frontal-engine logic Returns an empty Sequence if the Iterator is empty Calls Start if not yet done.   | |
| void | Destroy () | 
| Clears data of iteration.   | |
| virtual | ~Interface_EntityIterator () | 
| Destructor.   | |
Additional Inherited Members | |
  Protected Member Functions inherited from Interface_EntityIterator | |
| void | Reset () | 
| Allows subclasses of EntityIterator to reevaluate an iteration.   | |
this class gives entities which are Articulation points in a whole Model or in a sub-part An Articulation Point divides the graph in two (or more) disconnected sub-graphs Identifying Articulation Points allows improving efficiency of splitting a set of Entities into sub-sets
| IFGraph_Articulations::IFGraph_Articulations | ( | const Interface_Graph & | agraph, | 
| const Standard_Boolean | whole | ||
| ) | 
creates Articulations to evaluate a Graph whole True : works on the whole Model whole False : remains empty, ready to work on a sub-part
      
  | 
  overridevirtual | 
Evaluates the list of Articulation points.
Reimplemented from Interface_GraphContent.
| void IFGraph_Articulations::GetFromEntity | ( | const Handle< Standard_Transient > & | ent | ) | 
adds an entity and its shared ones to the list
| void IFGraph_Articulations::GetFromIter | ( | const Interface_EntityIterator & | iter | ) | 
adds a list of entities (as an iterator)
| void IFGraph_Articulations::ResetData | ( | ) | 
Allows to restart on a new data set.