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    Open CASCADE Technology 7.8.2.dev
    
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Auxiliary class extending UV range splitter in order to generate internal nodes for NURBS surface. More...
#include <BRepMesh_TorusRangeSplitter.hxx>

Additional Inherited Members | |
  Protected Member Functions inherited from BRepMesh_DefaultRangeSplitter | |
| virtual void | computeTolerance (const Standard_Real theLenU, const Standard_Real theLenV) | 
| Computes parametric tolerance taking length along U and V into account.   | |
| virtual void | computeDelta (const Standard_Real theLengthU, const Standard_Real theLengthV) | 
| Computes parametric delta taking length along U and V and value of tolerance into account.   | |
  Protected Attributes inherited from BRepMesh_DefaultRangeSplitter | |
| IMeshData::IFaceHandle | myDFace | 
| std::pair< Standard_Real, Standard_Real > | myRangeU | 
| std::pair< Standard_Real, Standard_Real > | myRangeV | 
| std::pair< Standard_Real, Standard_Real > | myDelta | 
| std::pair< Standard_Real, Standard_Real > | myTolerance | 
| Standard_Boolean | myIsValid | 
Auxiliary class extending UV range splitter in order to generate internal nodes for NURBS surface.
      
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  inline | 
Constructor.
      
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  inlinevirtual | 
Destructor.
Registers border point.
Reimplemented from BRepMesh_DefaultRangeSplitter.
      
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  overridevirtual | 
Returns list of nodes generated using surface data and specified parameters.
Reimplemented from BRepMesh_DefaultRangeSplitter.