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|   | Aspect_RectangularGrid (const Standard_Real aXStep, const Standard_Real aYStep, const Standard_Real anXOrigin=0, const Standard_Real anYOrigin=0, const Standard_Real aFirstAngle=0, const Standard_Real aSecondAngle=0, const Standard_Real aRotationAngle=0) | 
|   | creates a new grid. By default this grid is not active. The first angle is given relatively to the horizontal. The second angle is given relatively to the vertical.  
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| void  | SetXStep (const Standard_Real aStep) | 
|   | defines the x step of the grid.  
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| void  | SetYStep (const Standard_Real aStep) | 
|   | defines the y step of the grid.  
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| void  | SetAngle (const Standard_Real anAngle1, const Standard_Real anAngle2) | 
|   | defines the angle of the second network the fist angle is given relatively to the horizontal. the second angle is given relatively to the vertical.  
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| void  | SetGridValues (const Standard_Real XOrigin, const Standard_Real YOrigin, const Standard_Real XStep, const Standard_Real YStep, const Standard_Real RotationAngle) | 
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| virtual void  | Compute (const Standard_Real X, const Standard_Real Y, Standard_Real &gridX, Standard_Real &gridY) const override | 
|   | returns the point of the grid the closest to the point X,Y  
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| Standard_Real  | XStep () const | 
|   | returns the x step of the grid.  
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| Standard_Real  | YStep () const | 
|   | returns the x step of the grid.  
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| Standard_Real  | FirstAngle () const | 
|   | returns the x Angle of the grid, relatively to the horizontal.  
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| Standard_Real  | SecondAngle () const | 
|   | returns the y Angle of the grid, relatively to the vertical.  
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| virtual void  | Init () override | 
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| virtual void  | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const override | 
|   | Dumps the content of me into the stream.  
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| void  | SetXOrigin (const Standard_Real anOrigin) | 
|   | defines the x Origin of the grid.  
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| void  | SetYOrigin (const Standard_Real anOrigin) | 
|   | defines the y Origin of the grid.  
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| void  | SetRotationAngle (const Standard_Real anAngle) | 
|   | defines the orientation of the grid.  
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| void  | Rotate (const Standard_Real anAngle) | 
|   | Rotate the grid from a relative angle.  
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| void  | Translate (const Standard_Real aDx, const Standard_Real aDy) | 
|   | Translate the grid from a relative distance.  
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| virtual void  | SetColors (const Quantity_Color &aColor, const Quantity_Color &aTenthColor) | 
|   | Change the colors of the grid.  
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| void  | Hit (const Standard_Real X, const Standard_Real Y, Standard_Real &gridX, Standard_Real &gridY) const | 
|   | returns the point of the grid the closest to the point X,Y if the grid is active. If the grid is not active returns X,Y.  
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| void  | Activate () | 
|   | activates the grid. The Hit method will return gridx and gridx computed according to the steps of the grid.  
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| void  | Deactivate () | 
|   | deactivates the grid. The hit method will return gridx and gridx as the enter value X & Y.  
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| Standard_Real  | XOrigin () const | 
|   | returns the x Origin of the grid.  
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| Standard_Real  | YOrigin () const | 
|   | returns the x Origin of the grid.  
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| Standard_Real  | RotationAngle () const | 
|   | returns the x Angle of the grid.  
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| Standard_Boolean  | IsActive () const | 
|   | Returns TRUE when the grid is active.  
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| void  | Colors (Quantity_Color &aColor, Quantity_Color &aTenthColor) const | 
|   | Returns the colors of the grid.  
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| void  | SetDrawMode (const Aspect_GridDrawMode aDrawMode) | 
|   | Change the grid aspect.  
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| Aspect_GridDrawMode  | DrawMode () const | 
|   | Returns the grid aspect.  
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| virtual void  | Display ()=0 | 
|   | Display the grid at screen.  
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| virtual void  | Erase () const =0 | 
|   | Erase the grid from screen.  
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| virtual Standard_Boolean  | IsDisplayed () const =0 | 
|   | Returns TRUE when the grid is displayed at screen.  
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  Public Member Functions inherited from Standard_Transient | 
|   | Standard_Transient () | 
|   | Empty constructor.  
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|   | Standard_Transient (const Standard_Transient &) | 
|   | Copy constructor – does nothing.  
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| Standard_Transient &  | operator= (const Standard_Transient &) | 
|   | Assignment operator, needed to avoid copying reference counter.  
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| virtual  | ~Standard_Transient () | 
|   | Destructor must be virtual.  
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| virtual const opencascade::handle< Standard_Type > &  | DynamicType () const | 
|   | Returns a type descriptor about this object.  
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| Standard_Boolean  | IsInstance (const opencascade::handle< Standard_Type > &theType) const | 
|   | Returns a true value if this is an instance of Type.  
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| Standard_Boolean  | IsInstance (const Standard_CString theTypeName) const | 
|   | Returns a true value if this is an instance of TypeName.  
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| Standard_Boolean  | IsKind (const opencascade::handle< Standard_Type > &theType) const | 
|   | Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.  
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| Standard_Boolean  | IsKind (const Standard_CString theTypeName) const | 
|   | Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.  
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| Standard_Transient *  | This () const | 
|   | Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.  
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| Standard_Integer  | GetRefCount () const noexcept | 
|   | Get the reference counter of this object.  
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| void  | IncrementRefCounter () noexcept | 
|   | Increments the reference counter of this object.  
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| Standard_Integer  | DecrementRefCounter () noexcept | 
|   | Decrements the reference counter of this object; returns the decremented value.  
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| virtual void  | Delete () const | 
|   | Memory deallocator for transient classes.  
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