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|   | AIS_Selection () | 
|   | creates a new selection.  
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| virtual void  | Clear () | 
|   | removes all the object of the selection.  
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| virtual AIS_SelectStatus  | Select (const Handle< SelectMgr_EntityOwner > &theOwner, const Handle< SelectMgr_Filter > &theFilter, const AIS_SelectionScheme theSelScheme, const Standard_Boolean theIsDetected) | 
|   | if the object is not yet in the selection, it will be added. if the object is already in the selection, it will be removed.  
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| virtual AIS_SelectStatus  | AddSelect (const Handle< SelectMgr_EntityOwner > &theObject) | 
|   | the object is always add int the selection. faster when the number of objects selected is great.  
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| virtual void  | ClearAndSelect (const Handle< SelectMgr_EntityOwner > &theObject, const Handle< SelectMgr_Filter > &theFilter, const Standard_Boolean theIsDetected) | 
|   | clears the selection and adds the object in the selection.  
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| Standard_Boolean  | IsSelected (const Handle< SelectMgr_EntityOwner > &theObject) const | 
|   | checks if the object is in the selection.  
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| const AIS_NListOfEntityOwner &  | Objects () const | 
|   | Return the list of selected objects.  
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| Standard_Integer  | Extent () const | 
|   | Return the number of selected objects.  
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| Standard_Boolean  | IsEmpty () const | 
|   | Return true if list of selected objects is empty.  
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| void  | Init () | 
|   | Start iteration through selected objects.  
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| Standard_Boolean  | More () const | 
|   | Return true if iterator points to selected object.  
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| void  | Next () | 
|   | Continue iteration through selected objects.  
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| const Handle< SelectMgr_EntityOwner > &  | Value () const | 
|   | Return selected object at iterator position.  
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| virtual void  | SelectOwners (const AIS_NArray1OfEntityOwner &thePickedOwners, const AIS_SelectionScheme theSelScheme, const Standard_Boolean theToAllowSelOverlap, const Handle< SelectMgr_Filter > &theFilter) | 
|   | Select or deselect owners depending on the selection scheme.  
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  Public Member Functions inherited from Standard_Transient | 
|   | Standard_Transient () | 
|   | Empty constructor.  
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|   | Standard_Transient (const Standard_Transient &) | 
|   | Copy constructor – does nothing.  
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| Standard_Transient &  | operator= (const Standard_Transient &) | 
|   | Assignment operator, needed to avoid copying reference counter.  
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| virtual  | ~Standard_Transient () | 
|   | Destructor must be virtual.  
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| virtual const opencascade::handle< Standard_Type > &  | DynamicType () const | 
|   | Returns a type descriptor about this object.  
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| Standard_Boolean  | IsInstance (const opencascade::handle< Standard_Type > &theType) const | 
|   | Returns a true value if this is an instance of Type.  
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| Standard_Boolean  | IsInstance (const Standard_CString theTypeName) const | 
|   | Returns a true value if this is an instance of TypeName.  
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| Standard_Boolean  | IsKind (const opencascade::handle< Standard_Type > &theType) const | 
|   | Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.  
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| Standard_Boolean  | IsKind (const Standard_CString theTypeName) const | 
|   | Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.  
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| Standard_Transient *  | This () const | 
|   | Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.  
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| Standard_Integer  | GetRefCount () const noexcept | 
|   | Get the reference counter of this object.  
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| void  | IncrementRefCounter () noexcept | 
|   | Increments the reference counter of this object.  
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| Standard_Integer  | DecrementRefCounter () noexcept | 
|   | Decrements the reference counter of this object; returns the decremented value.  
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| virtual void  | Delete () const | 
|   | Memory deallocator for transient classes.  
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Class holding the list of selected owners.