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    Open CASCADE Technology 7.8.2.dev
    
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#include <AIS_Manipulator.hxx>

Public Member Functions | |
| Sector () | |
| ~Sector () | |
| void | Init (const Standard_ShortReal theRadius, const gp_Ax1 &thePosition, const gp_Dir &theXDirection, const Standard_Integer theSlicesNb=5, const Standard_Integer theStacksNb=5) | 
  Public Member Functions inherited from AIS_Manipulator::Quadric | |
| virtual | ~Quadric () | 
| const Handle< Poly_Triangulation > & | Triangulation () const | 
| const Handle< Graphic3d_ArrayOfTriangles > & | Array () const | 
Protected Attributes | |
| gp_Ax1 | myPosition | 
| Standard_ShortReal | myRadius | 
  Protected Attributes inherited from AIS_Manipulator::Quadric | |
| Handle< Poly_Triangulation > | myTriangulation | 
| Handle< Graphic3d_ArrayOfTriangles > | myArray | 
      
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  inline | 
      
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  inline | 
| void AIS_Manipulator::Sector::Init | ( | const Standard_ShortReal | theRadius, | 
| const gp_Ax1 & | thePosition, | ||
| const gp_Dir & | theXDirection, | ||
| const Standard_Integer | theSlicesNb = 5,  | 
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| const Standard_Integer | theStacksNb = 5  | 
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| ) | 
      
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  protected | 
      
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  protected |