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    Open CASCADE Technology 7.8.2.dev
    
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#include <Standard.hxx>#include <Standard_Integer.hxx>#include <Aspect_TypeOfDeflection.hxx>#include <Graphic3d_GroupAspect.hxx>#include <Graphic3d_PresentationAttributes.hxx>#include <Graphic3d_ShaderProgram.hxx>#include <Standard_Real.hxx>#include <Prs3d_VertexDrawMode.hxx>#include <Prs3d_DimensionUnits.hxx>#include <Prs3d_TypeOfHLR.hxx>#include <Standard_Transient.hxx>#include <GeomAbs_Shape.hxx>Data Structures | |
| class | Prs3d_Drawer | 
| A graphic attribute manager which governs how objects such as color, width, line thickness and deflection are displayed. A drawer includes an instance of the Aspect classes with particular default values.  More... | |