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    Open CASCADE Technology 7.8.2.dev
    
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#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <TopLoc_Location.hxx>#include <BRepSweep_NumLinearRegularSweep.hxx>#include <TopAbs_Orientation.hxx>Data Structures | |
| class | BRepSweep_Trsf | 
| This class is inherited from NumLinearRegularSweep to implement the simple swept primitives built moving a Shape with a Trsf. It often is possible to build the constructed subshapes by a simple move of the generating subshapes (shared topology and geometry). So two ways of construction are proposed :  More... | |