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    Open CASCADE Technology 7.8.2.dev
    
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#include <Standard.hxx>#include <Standard_DefineAlloc.hxx>#include <Standard_Handle.hxx>#include <TopLoc_SListOfItemLocation.hxx>#include <Standard_Integer.hxx>#include <Standard_OStream.hxx>#include <TopLoc_Location.lxx>Data Structures | |
| class | TopLoc_Location | 
| A Location is a composite transition. It comprises a series of elementary reference coordinates, i.e. objects of type TopLoc_Datum3D, and the powers to which these objects are raised.  More... | |