| _color | osg::GLBeginEndAdapter | protected |
| _colorAssigned | osg::GLBeginEndAdapter | protected |
| _colors | osg::GLBeginEndAdapter | protected |
| _matrixStack | osg::GLBeginEndAdapter | protected |
| _mode | osg::GLBeginEndAdapter | protected |
| _normal | osg::GLBeginEndAdapter | protected |
| _normalAssigned | osg::GLBeginEndAdapter | protected |
| _normals | osg::GLBeginEndAdapter | protected |
| _overallColor | osg::GLBeginEndAdapter | protected |
| _overallColorAssigned | osg::GLBeginEndAdapter | protected |
| _overallNormal | osg::GLBeginEndAdapter | protected |
| _overallNormalAssigned | osg::GLBeginEndAdapter | protected |
| _primitiveMode | osg::GLBeginEndAdapter | protected |
| _state | osg::GLBeginEndAdapter | protected |
| _texCoordAssignedList | osg::GLBeginEndAdapter | protected |
| _texCoordList | osg::GLBeginEndAdapter | protected |
| _texCoordsList | osg::GLBeginEndAdapter | protected |
| _vertexAttribAssignedList | osg::GLBeginEndAdapter | protected |
| _vertexAttribList | osg::GLBeginEndAdapter | protected |
| _vertexAttribsList | osg::GLBeginEndAdapter | protected |
| _vertices | osg::GLBeginEndAdapter | protected |
| APPLY_LOCAL_MATRICES_TO_MODELVIEW enum value | osg::GLBeginEndAdapter | |
| APPLY_LOCAL_MATRICES_TO_VERTICES enum value | osg::GLBeginEndAdapter | |
| AssignedList typedef | osg::GLBeginEndAdapter | protected |
| Begin(GLenum mode) | osg::GLBeginEndAdapter | |
| Color3fv(const GLfloat *c) | osg::GLBeginEndAdapter | inline |
| Color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) | osg::GLBeginEndAdapter | inline |
| Color4fv(const GLfloat *c) | osg::GLBeginEndAdapter | inline |
| Color4ubv(const GLubyte *c) | osg::GLBeginEndAdapter | inline |
| End() | osg::GLBeginEndAdapter | |
| getState() | osg::GLBeginEndAdapter | inline |
| getState() const | osg::GLBeginEndAdapter | inline |
| GLBeginEndAdapter(State *state=0) | osg::GLBeginEndAdapter | |
| LoadIdentity() | osg::GLBeginEndAdapter | |
| LoadMatrixd(const GLdouble *m) | osg::GLBeginEndAdapter | |
| MatrixMode enum name | osg::GLBeginEndAdapter | |
| MatrixStack typedef | osg::GLBeginEndAdapter | protected |
| MultiTexCoord1f(GLenum target, GLfloat x) | osg::GLBeginEndAdapter | inline |
| MultiTexCoord1fv(GLenum target, const GLfloat *tc) | osg::GLBeginEndAdapter | inline |
| MultiTexCoord2f(GLenum target, GLfloat x, GLfloat y) | osg::GLBeginEndAdapter | inline |
| MultiTexCoord2fv(GLenum target, const GLfloat *tc) | osg::GLBeginEndAdapter | inline |
| MultiTexCoord3f(GLenum target, GLfloat x, GLfloat y, GLfloat z) | osg::GLBeginEndAdapter | inline |
| MultiTexCoord3fv(GLenum target, const GLfloat *tc) | osg::GLBeginEndAdapter | inline |
| MultiTexCoord4f(GLenum target, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | osg::GLBeginEndAdapter | |
| MultiTexCoord4fv(GLenum target, const GLfloat *tc) | osg::GLBeginEndAdapter | inline |
| MultMatrixd(const GLdouble *m) | osg::GLBeginEndAdapter | |
| Normal3f(GLfloat x, GLfloat y, GLfloat z) | osg::GLBeginEndAdapter | inline |
| Normal3fv(const GLfloat *n) | osg::GLBeginEndAdapter | inline |
| PopMatrix() | osg::GLBeginEndAdapter | |
| PushMatrix() | osg::GLBeginEndAdapter | |
| reset() | osg::GLBeginEndAdapter | |
| Rotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) | osg::GLBeginEndAdapter | |
| Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) | osg::GLBeginEndAdapter | inline |
| Scaled(GLdouble x, GLdouble y, GLdouble z) | osg::GLBeginEndAdapter | |
| Scalef(GLfloat x, GLfloat y, GLfloat z) | osg::GLBeginEndAdapter | inline |
| setMatrixMode(MatrixMode mode) | osg::GLBeginEndAdapter | inline |
| setMatrixMode() const | osg::GLBeginEndAdapter | inline |
| setState(State *state) | osg::GLBeginEndAdapter | inline |
| TexCoord1f(GLfloat x) | osg::GLBeginEndAdapter | inline |
| TexCoord1fv(const GLfloat *tc) | osg::GLBeginEndAdapter | inline |
| TexCoord2f(GLfloat x, GLfloat y) | osg::GLBeginEndAdapter | inline |
| TexCoord2fv(const GLfloat *tc) | osg::GLBeginEndAdapter | inline |
| TexCoord3f(GLfloat x, GLfloat y, GLfloat z) | osg::GLBeginEndAdapter | inline |
| TexCoord3fv(const GLfloat *tc) | osg::GLBeginEndAdapter | inline |
| TexCoord4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) | osg::GLBeginEndAdapter | inline |
| TexCoord4fv(const GLfloat *tc) | osg::GLBeginEndAdapter | inline |
| Translated(GLdouble x, GLdouble y, GLdouble z) | osg::GLBeginEndAdapter | |
| Translatef(GLfloat x, GLfloat y, GLfloat z) | osg::GLBeginEndAdapter | inline |
| Vertex3dv(GLdouble x, GLdouble y, GLdouble z) | osg::GLBeginEndAdapter | inline |
| Vertex3dv(const GLdouble *v) | osg::GLBeginEndAdapter | inline |
| Vertex3f(GLfloat x, GLfloat y, GLfloat z) | osg::GLBeginEndAdapter | |
| Vertex3fv(const GLfloat *v) | osg::GLBeginEndAdapter | inline |
| VertexArrayList typedef | osg::GLBeginEndAdapter | protected |
| VertexAttrib1f(GLuint unit, GLfloat x) | osg::GLBeginEndAdapter | inline |
| VertexAttrib1fv(GLuint unit, const GLfloat *tc) | osg::GLBeginEndAdapter | inline |
| VertexAttrib2f(GLuint unit, GLfloat x, GLfloat y) | osg::GLBeginEndAdapter | inline |
| VertexAttrib2fv(GLuint unit, const GLfloat *tc) | osg::GLBeginEndAdapter | inline |
| VertexAttrib3f(GLuint unit, GLfloat x, GLfloat y, GLfloat z) | osg::GLBeginEndAdapter | inline |
| VertexAttrib3fv(GLuint unit, const GLfloat *tc) | osg::GLBeginEndAdapter | inline |
| VertexAttrib4f(GLuint unit, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | osg::GLBeginEndAdapter | |
| VertexAttrib4fv(GLuint unit, const GLfloat *tc) | osg::GLBeginEndAdapter | inline |
| VertexList typedef | osg::GLBeginEndAdapter | protected |